
Hello ActionReplay,
First thank you for all you've done for the Arelith Ship development and bug fixing you do.
Though the original layout of the ship plus some of recent changes made have left the Timberfleet in an overall difficult space to play on.
Issue 1(Testing): One thing we had done is removed accessibility to the upper deck so players/NPC's could not glitch DOWN. Though, referencing the screenshot above, players can still glitch UP by operating the door. Which leaves us in a worse position because there's no way to get back down.
Issue 2(Testing): Also the lower deck is arranged in such a way that the only way to get from the bow to middle of the ship is a narrow path between the mast and the boatswain. This spot can be occupied by a player/npc and block all travel. Making moving about the ship Frustrating for Players and buggy for NPCs.
To address each of these issues, May I suggest/request that the transition to the upper deck be put back in use along with the Timberfleet Captain / Trackless Sea Map. (But taking care to test the Map position, As the map was moved down because it was 'Unreachable' previously. ((As if the intractable was an inch or two behind the model))).
And a complete side note: The [Below Deck] Transition has always been a nuisance, as it exists a hot spot of where selecting enemies or looting their corpses makes mis-clicks frequent. I don't have a suggestion on how to address this. It just one factor we need to be mindful of when on this location.
Please let me know provide any further information,
Thank you for your time.