DangerDolphin wrote: Mon Feb 15, 2021 7:39 pmThis was in the original draft but removed because people tend to use scry as a gank tool and for outing low level necromancers/warlocks instead of to listen in on roleplay.Nitro wrote: Mon Feb 15, 2021 2:38 pm I'd consider just giving scry the P&P treatment. Make it an actual spell, add a will save component and other spells to block scrying. Give spell focuses in divination bonuses to either the will save or penetrating anti-scry spells/locations, or both.
We won't be adding ways to penetrate scry protection unless it's reworked to hide location information (In which case we can also extend duration, make it possible to cancel, etc)
Have you considered adding an option for an "audio" (text) only version? Where it would create something like the invisible object that records what you say for messages. The change would be that it would record anyone who spoke in the area then at the end of the duration/max message length it would spawn the results in the inventory of the one scrying?DangerDolphin wrote: Mon Feb 15, 2021 10:05 pm Please break off into another thread to discuss scrying any further, and focus on other aspects of specialist wizards here for now, so we don't derail Xerah's thread. Thanks!
That would keep the location secret barring someone saying something incriminating and prevent the one scrying from being locked in place because they zoned as you started the scry etc. Not saying replace the old option with something like that, but make it a different choice.