Dropping containers when inventory is full

Bugs relating to the other areas of Arelith, includes old topics.


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Pippo
Posts: 76
Joined: Tue Nov 10, 2020 7:48 pm

Dropping containers when inventory is full

Post by Pippo »

Description of Bug Experienced:
When the inventory is full, trying to retrieve resources or putting them inside, causes the container to drop, without even the characteristic sound of items being dropped.

Steps to reproduce the Bug:
Have full inventory, with some containers and some relevant resources.
Try to put items inside/ Try to retrieve some items

Expected Result:
If trying to put items inside, then everything should go as expected. If trying to retrieve items, do not allow for it, or drop them to the ground with the corresponding warning sound.

Actual Result:
The bag gets dropped to the ground without the appropriate sound.

Additional Information/Notes
If it's not possible to mechanics of the bags, can we at least get a warning of this behaviour written somewhere, or at least the warning sound when dropped?
Soulfulless
Posts: 9
Joined: Thu Dec 24, 2020 4:56 pm

Re: Dropping containers when inventory is full

Post by Soulfulless »

I think this is because the container technically "leaves" the inventory for a split second when you use it on something. Perhaps for a quick troubleshoot/temporary solution, make sure you have the number of appropriate spaces prior to using the container while full. Try dropping something first and see what happens.
Pippo
Posts: 76
Joined: Tue Nov 10, 2020 7:48 pm

Re: Dropping containers when inventory is full

Post by Pippo »

I noticed that when retrieving resources, as they appear in the inventory slot where the container used to be.
But then how did it happen when inserting resources into it?
I was absolutely not expecting that, and that's how I lost it...
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