Red Tower door

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BattleDrake
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Joined: Wed Mar 16, 2016 11:29 pm

Red Tower door

Post by BattleDrake »

The door up the stairs to the first level of the guild quarters appears to not be closeable from the inside.

When going through the door, there is no option on the other side of the transition to shut the door. Going back through the transition, there is no door animation of opening(which is usually pretty slow), making me think it's remaining open.

[Redacted] - ? (?)
Shale - Pirate with a heart of greed. (Active)

BattleDrake
Posts: 240
Joined: Wed Mar 16, 2016 11:29 pm

Re: Red Tower door

Post by BattleDrake »

I just did a test by logging out of my character that can go through the door, and logging in with another character just outside, and the door does in fact stay open, with no way to close it from the inside.

[Redacted] - ? (?)
Shale - Pirate with a heart of greed. (Active)

Zan
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Joined: Fri Mar 01, 2019 1:38 am

Re: Red Tower door

Post by Zan »

Bump
Current Char: Khael'dar

"Understanding is a Three-Edged Sword"
Whiskey
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Joined: Sun May 02, 2021 10:21 pm

Re: Red Tower door

Post by Whiskey »

Indeed another test was done between two players. One goes thru door to the second floor while the other remained below at the furthest distance to which they could still see the door and it remained open for at least ten seconds before finally closing.
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Batrachophrenoboocosmomachia
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Re: Red Tower door

Post by Batrachophrenoboocosmomachia »

Bumping to remember to take a look at this tomorrow evening.

Done.

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Irongron
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Re: Red Tower door

Post by Irongron »

This door does eventually close, and while it is possible to make it happen sooner with scripts or other wizardry this is not a severe bug, given there are more quarter doors to pass immediately on the other side.
Zan
Posts: 119
Joined: Fri Mar 01, 2019 1:38 am

Re: Red Tower door

Post by Zan »

Irongron wrote: Tue Jul 27, 2021 9:43 am This door does eventually close, and while it is possible to make it happen sooner with scripts or other wizardry this is not a severe bug, given there are more quarter doors to pass immediately on the other side.
It's not so much we are worried about auto-closing from the "ground floor". It's that the Guild shared crafting storage chest of 40 slots is in the open, directly in the area accessible by that door, with no corresponding door on the other side of the stairs transition to Right-click Close.

Hoping we can just get a door added to the inside section, the "second floor" at the transition with the the stairs which can be closed, similar to the top floor of the tower, and other properties. That might just be a lay-persons view of a simple solution though, and dont know if there are precluding factors to having a door added. Doesn't need anything more fancy that that
Current Char: Khael'dar

"Understanding is a Three-Edged Sword"
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Batrachophrenoboocosmomachia
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Re: Red Tower door

Post by Batrachophrenoboocosmomachia »

Added better auto-close behavior for the outer door. Actually installing a full door in that spot would take a little Finagling and I'll probably get to that later on when I can really fuss to get it looking right (what a weird-shaped area transition...) but in the meantime you should find it's better better secured come next reset.

Done.

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