Wailing Maiden water VFX

Bugs relating to the other areas of Arelith, includes old topics.


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helitron
Posts: 162
Joined: Wed May 02, 2018 5:09 pm

Wailing Maiden water VFX

Post by helitron »

Just a minor visual bug. The water VFX are still active when not moving. Otherwise, amazing design!

Description of Bug Experienced:
Ship stopped moving (stay in quadrant/end of map/docked) but water FX indicating that ship is moving are still on.

Steps to reproduce the Bug:
Stop ship

Expected Result:
Water VFX off

Actual Result:
Water VFX on

Screenshot(s)
(You can either add screenshots by uploading them to imgur, or by uploading them to Discord and put the respective links between Image)

Additional Information/Notes

Rolled characters:
William Bones; Durk Rotgrun; Hector Bartholomew; Rali Runehammer; Daris Blake; Nathaniel Silvers; Mordarok; Guy Silvers; Shayleth Shadowblood

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ActionReplay
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Posts: 1642
Joined: Mon Sep 08, 2014 5:09 pm
Location: Sweden

Re: Wailing Maiden water VFX

Post by ActionReplay »

helitron wrote: Mon Aug 02, 2021 7:20 am Just a minor visual bug. The water VFX are still active when not moving. Otherwise, amazing design!

Description of Bug Experienced:
Ship stopped moving (stay in quadrant/end of map/docked) but water FX indicating that ship is moving are still on.

Steps to reproduce the Bug:
Stop ship

Expected Result:
Water VFX off

Actual Result:
Water VFX on

Screenshot(s)
(You can either add screenshots by uploading them to imgur, or by uploading them to Discord and put the respective links between Image)

Additional Information/Notes
Yeah its a known issue with the new ships from that Tileset. Its a Tile Group animation, and even though they are switched off in the Toolset, it doesn't register in game. So when you actually are moving you'll see those along with the additional placeable ones, and just less of them when standing still.
helitron
Posts: 162
Joined: Wed May 02, 2018 5:09 pm

Re: Wailing Maiden water VFX

Post by helitron »

That makes sense, thanks. Did not see the additional visuals, now I do.

Rolled characters:
William Bones; Durk Rotgrun; Hector Bartholomew; Rali Runehammer; Daris Blake; Nathaniel Silvers; Mordarok; Guy Silvers; Shayleth Shadowblood

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