So, this isn't to complain or suggestion about the stance timer. As proposed, it is more than fine and fixes problems. However, it is broken, and I cannot figure out how. So if you are playing an Earthkin defender and experience your stance turning off at weird points, put it in here and maybe, collectively we can get to the bottom of it.
What I have noticed so far:
1.) Seems to time out randomly.
2.) Not subject to dispel or breach (at least on PGCC, need to test again in game)
3.) The timing out is highly varied, ie, it is not as simple as setting it to rounds instead of turns per level.
If you experience this, please post something here, so we can get to something close to a bug report eventually.
Defensive Stance timer
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Re: Defensive Stance timer
I was using it last night and i didnt notice it not working until i decided to bash an epic rune chest with a trap. When i hit the trap and took massive damage it switched off. It did this repeatedly so I believe it auto switches off when your temp HPs are used up for some reason is my guess
Re: Defensive Stance timer
This is a bug and one I fixed asap. Just waiting to go live, not at my machine but will update when I am.
You are correct about the temp hp.
I made an error in linking effects while I was doing the QoL addition that caused them all to drop off when temp hp is lost.
You are correct about the temp hp.
I made an error in linking effects while I was doing the QoL addition that caused them all to drop off when temp hp is lost.
Irongron wrote:I've literally never used -guard on anyone.
Re: Defensive Stance timer
Oh man, that makes total sense. I have been banging my head about the variable nature of this bug. Thanks all.
Re: Defensive Stance timer
Alll good and thanks for the update, makes using stance much nicer!
Re: Defensive Stance timer
You can avoid the book of grudges if you add in a few buffs while your under the hood 
but in all seriousness, thanks a ton. Anything that makes this class more functional is greatly appreciated!

but in all seriousness, thanks a ton. Anything that makes this class more functional is greatly appreciated!