Boats are rad now

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Nevrus
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Joined: Tue Apr 10, 2018 6:18 am

Boats are rad now

Post by Nevrus »

GG, Action Replay.

All your hard work lead up to this one update where the sailing system will tie into the settlement system, promote sailing RP, promote pirate RP (with lethal and non-lethal options), and promote anti-pirate RP. While also having more unique exploration and dungeon opportunities across the waves.

Bravo.
Ganus- Riding the Isle (Active)
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
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DeepWebAssassin
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Joined: Tue Mar 14, 2017 9:33 am

Re: Boats are rad now

Post by DeepWebAssassin »

I’ve just recently gotten into the sail system and it continues to blow my mind. Every aspect of it just defies what I thought the limitations of this old game were. Really well done, I can’t say enough good things about it, and I think it’s something every Arelith player should find an excuse to try out sometime.

(Discord: narcopolo)

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ActionReplay
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Joined: Mon Sep 08, 2014 5:09 pm
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Re: Boats are rad now

Post by ActionReplay »

Thanks, glad you enjoy it!
Buddha
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Re: Boats are rad now

Post by Buddha »

++ from me for the early Christmas gift of Skill Focus for swashbucklers!
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Edens_Fall
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Re: Boats are rad now

Post by Edens_Fall »

The tie in to settlements and settlement leaders being able to create writs is truly gold.
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