BHR55 wrote: Tue Dec 28, 2021 4:33 pm
More spells and options sounds like fun, and fits the wizard niche of being the flexible caster I think. Some spells might be worth looking at, or an option for heightened metamagic.
Specialists in nwn suffer from a lack of options and spell equivalents in their respective schools that would otherwise let them get by or around a "critical" need in PnP where spell options are vast. More spells for all casters and more options for how to employ them sounds like something worth looking into.
I think there might be a hardcoded limit on maximum number of known spells for a wizard. It should be in ballpark of 253. The limit was present in nwn2, and BGTSCC hit it with all the custom magic they added. Something to keep in mind. But yes, more magic spells would be nice, although new magic being added tends to screw over sorcerers. I recall fun I had when gust of wind got moved around.
MRFTW wrote: Tue Dec 28, 2021 4:35 pm
I don't think PvE is a good metric for judging performance. For reference, I avoid PvP 100% of the time, all the time. I hate it. But that doesn't make it "not exist".
I have one pvp encounter per two years on average so far. So it does not exist for me.
I don't think that pvp survivability matters, because a person interested in pvp is likely to be a heavily invested player who doesn't mind spending 2.5 million to get a 5% enchantment on a sword and then doing that again to get another sword like that. Regardless of who they are, they will be someone who should be murdered by overwhelming numbers, and not in 1 on 1 encounter. So the way to win pvp is to bring a lot of high level friends along, and not to have a good build.
Last pvp encounters I saw (or saw aftermatch of) were normally six(or more) vs one. So either you're in a larger group or you get slaughtered. It doesn't look like it is possible to pull off an "indestructible dwarf" sort of build on arelith, meaning if you're outgunned, you die. Now there's a very accessible way of running away and skedaddling at the first opportunity, but that doesn't count as a win or loss.
A wizard has limited number of spell slots, so a group activity is preferred in the first place.
PVE, on other hand, brings you resources. Resources you can spend on that 2.5 million sword, if you're so inclined.
Another forum ban, here we go again.