Description of Bug Experienced:
All of the swinging pendulum traps in Sibayad (Canyon of the Lost Kings) King's Tomb, and the area before it have a DC of 0
I did a recent behind the scenes overhaul of one of the systems possibly causing this weirdness.
Please keep this info coming! Area devs will need to update any vars to the newer expected values if they don't resolve themselves.
Irongron wrote:I've literally never used -guard on anyone.
To add to this report the traps in the tombs also have no cooldown period unlike before, not sure what the value was but now they can activate a huge number if times at once.