Golem duplication upon switching servers

Bugs relating to the other areas of Arelith, includes old topics.


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Darkrazzy
Posts: 10
Joined: Tue Feb 08, 2022 8:56 pm

Golem duplication upon switching servers

Post by Darkrazzy »

Whenever i have my stone golem in my party, and i cross a zone line into an area covered by another server, the golem stays behind and is removed from my party. I can summon a new one with the control stone, but when i go back that direction the old golem remains. This is not a super inconvenience for me personally but i know it looks bad and might be immersion breaking to see old abandoned golem clones all over the zone lines. Also i dont know if it would effect my control stone if one of these clones were to be destroyed at some point.

Description
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Steps to Reproduce
Cross a zone line into another server with golem in your party

Expected result
Old golem should probably be dismissed.

Actual result
The old golem stays behind, while you are able to create a new one with the control stone, duplicating it

Screenshot(s)
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Misc Notes
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Which Server(s)?
Any

Gaming Platform(s)?
Pc
Last edited by Darkrazzy on Thu Feb 10, 2022 12:48 am, edited 2 times in total.
Tabby
Arelith Gold Supporter
Arelith Gold Supporter
Posts: 182
Joined: Sun Nov 10, 2019 7:03 pm
Location: Denmark

Re: Golem duplication upon switching servers

Post by Tabby »

This is something i fear aswell.. im unsure if i lose the Golem, when its left on another server.. but mechanical i dont think so? (If you resummon your golem on the new server, it should be linked to it???) But it is kinda immersion breaking, completely agree..

Hope this is something that will be fixed in tje future..

Problem is, you cant unsummon them, so.. they just stuck there, to be potential destroyed by some angry Druid

Dormant Character: Tabitha Fuzzypaw - Shelved, searching all corners for treasures and secrets.
Misty Scrollsinger - Still searching answers, but is now elsewhere

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