Swash damage on dale sword a bit too high
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Swash damage on dale sword a bit too high
I have a char with 8 swashbuckler levels who uses Dale Sword. Buffed his int to 22 which should be +6. Can see from attached screenshot the damage on the sword shows as +4 physical (which is the +4 enhancement from the Dale Sword) and then an extra +10 piercing (which is the swash damage). Total of +14 damage whereas it should only be +10. Tested in combat and the sheet is correct, there is an extra 4 damage happening.
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- Joined: Wed Mar 16, 2016 11:29 pm
Re: Swash damage on dale sword a bit too high
Can confirm.
25 levels of swash with 10 int modifier.
Using dale swords I get a +14 piercing mod on top of +4 physical damage.
Doesn't apply to other +4 weapons like the moonblade, or a +4 bless weapon enhancement on a scimitar.
I'm assuming it has something to do with the extra melee damage type.
Edit:
Just tested with the Elfblade, since that had extra melee damage: piercing. Same issue. +14 slashing damage on top of another +4 physical.
25 levels of swash with 10 int modifier.
Using dale swords I get a +14 piercing mod on top of +4 physical damage.
Doesn't apply to other +4 weapons like the moonblade, or a +4 bless weapon enhancement on a scimitar.
I'm assuming it has something to do with the extra melee damage type.
Edit:
Just tested with the Elfblade, since that had extra melee damage: piercing. Same issue. +14 slashing damage on top of another +4 physical.
[Redacted] - ? (?)
Shale - Pirate with a heart of greed. (Active)
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- Posts: 1367
- Joined: Tue Nov 19, 2019 7:10 am
Re: Swash damage on dale sword a bit too high
Toss me a screenshot if you wouldn't mind?
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- Posts: 1367
- Joined: Tue Nov 19, 2019 7:10 am
Re: Swash damage on dale sword a bit too high
This should be fixed in the coming resets.