Hostile NPCs Not Cleared When Ship Returns To Port

Bugs relating to the other areas of Arelith, includes old topics.


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TakeAnotherLittlePieceOfMe
Posts: 10
Joined: Sat Jun 05, 2021 2:40 pm

Hostile NPCs Not Cleared When Ship Returns To Port

Post by TakeAnotherLittlePieceOfMe »

Description
==========


This is either non-functional, or only applies to the main deck of a ship. Hostile NPCs lured into cabins/cargo holds appear to persist indefinitely.

Steps to reproduce
----------------------------
Return a rental to port, rent, and board.

Expected result
-----------------------
The ship is clear and safe.

Actual result
-------------------
Hostile NPCs in the cabin.

Which Server(s)?
------------------------
Surface

Gaming Platform(s)?
------------------------------
PC
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ActionReplay
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Project Lead
Posts: 1642
Joined: Mon Sep 08, 2014 5:09 pm
Location: Sweden

Re: Hostile NPCs Not Cleared When Ship Returns To Port

Post by ActionReplay »

TakeAnotherLittlePieceOfMe wrote: Fri Feb 25, 2022 3:56 pm Description
==========


This is either non-functional, or only applies to the main deck of a ship. Hostile NPCs lured into cabins/cargo holds appear to persist indefinitely.

Steps to reproduce
----------------------------
Return a rental to port, rent, and board.

Expected result
-----------------------
The ship is clear and safe.

Actual result
-------------------
Hostile NPCs in the cabin.

Which Server(s)?
------------------------
Surface

Gaming Platform(s)?
------------------------------
PC
Yeah its only applied to the Deck.
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