I meant to post this when I was leveling my last character, but switched it up shortly after that and forgot. I was surprised to see this was still a thing.
all of these traps have a dc of 0. You can repeat it by running through them, they are all 0 dc.
swinging axe traps in sibayad.
Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator
-
- Posts: 1221
- Joined: Thu Jan 17, 2019 10:14 am
Re: swinging axe traps in sibayad.
The ones in the Watchers part of the Deep Wells are DC 0, too.
Re: swinging axe traps in sibayad.
They likely were using a string instead of a number for the DC, I did a major overhaul of trigger traps more than a month or two back that removed string numbers as an option.
For this reason it'll need an area dev to swap them over. I'm not keen on re-implementing poor variable practice
For this reason it'll need an area dev to swap them over. I'm not keen on re-implementing poor variable practice

Irongron wrote:I've literally never used -guard on anyone.