Warpriest will be gaining the following:
- +3 CL vs dispel at 21+ cleric levels
- -2 DC to all spells
- No longer obtain Arcane Defense: Abjuration at level 23
Warpriests will not be forced to relevel, the feat will automatically be removed.
Developer Commentary:
Warpriest was gaining too much and losing too little in comparison to a vanilla battle cleric. The removal of Gate from a warpriest's arsenal along with these changes will ensure that Warpriest and Original Battle Cleric are played and built differently.
I understand the +3 CL vs dispel is no small buff as Warpriests are still capable of casting 9th level spells compared to other half-casters who receive the same bonus such as Paladin, Ranger, or Hexblade.
But the +3 CL vs dispel along with AD: Abjuration should encourage warpriests to multiclass into other classes, which can encourage different builds coming from Warpriest.
Therefore, something needed to be taken away from Warpriest in this case, and it was -2 DC from all spells to simulate their reduced efficacy in casting divine spells (the offensive ones such as SoV, at least, self buffs and heals should still remain the same)
These numbers will be adjusted pending more feedback.
Evangelist will be getting duration and scaling area size buff to Bless, Aid, and Prayer (if applicable) similar to what AoE heals get from Healers.
> Bless, Aid, and Prayer are auto-extended (doesn't stack with Extend Spell, must cast from spellbook and not items)
> Area size now scales with Cleric level up to twice the area size with 30 cleric levels
Healer's Divine Favor will now maximize all healing spells:
Cure Wounds
Healing Circle
Heal (damages Undead and put them to 1hp)
Healing Sting
Mass Heal (damages Undead and put them to 1hp)
Clerics will be getting their bonus feat for path selection moved from 2nd level to 3rd level cleric.
Something to note due to this change:
Characters multiclassing into clerics during the epic levels (Favored Soul 21 -> Cleric 3 for example) will not be able to select eligible cleric bonus feats (great smite, ESF, armor skin, auto meta magic, etc) if cleric level is selected during a general epic feat level due to engine limitation.
Developer Commentary:
The bonus feat is a finicky thing, the epic feat selection for cleric had to be moved to 4th level or higher cleric in order to ensure the 3rd level bonus feat is guaranteed to be Path choices only. When it was still level 2, it's possible to circumvent the "unable to choose epic feat" by timing the first cleric levels right after a general epic feat, so that the 3rd level of cleric will land on another general epic feat where no restriction would apply.
With this shift from 2nd to 3rd level bonus feat just for Path feat alone, classes that plan to dip into cleric (Favored Soul or Hexblade) may be affected. This can currently be circumvented by taking the cleric levels earlier than epic levels (which is usually what hexblades do) but can result in a loss in BAB (for Favored Soul, this is likely circumvented via Divine Power).
If there exists enough feedback about this bonus feat shift in levels for path selection impedes epic level feat selection, it will be reverted back to the 2nd level.