Coming Soon to Arelith

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Party in the forest at midnight
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Re: Coming Soon to Arelith

Post by Party in the forest at midnight »

1st one, Captain planet, are we going to get 5 druid paths, one of them seemingly much less cool than all of the others? And if you get all 5 paths doing a ritual you can summon something?

The 2nd one, incoming anarchist/vigilante class? Hoarran temple? Hoarran rituals that summon a revenant to go after a target?

All of these things are seemingly unrelated enough that it's making me really curious what's coming.
MathAenya
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Re: Coming Soon to Arelith

Post by MathAenya »

Kenji wrote: Tue May 31, 2022 6:43 pm Image
From Kenji
========
- Trash barrels are now separated between recyclable and non-recyclable
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Kenji
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Re: Coming Soon to Arelith

Post by Kenji »

Image

For you, the day Kenji overhauled your class was the most important day of your life.
But for me, it was Tuesday. :face_with_monocle: To-do list

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Dreams
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Re: Coming Soon to Arelith

Post by Dreams »

Kenji wrote: Thu Jun 02, 2022 6:51 am Image
Nautilus PrC (3 level dip class)
Pre-reqs: 6 BAB
Skills: Disable Trap, Discipline, Open Lock, Sail, Search, Tumble, UMD
Level 1: EDR I, 5% DI Physical, Immune to Drown
Level 2: EDR II, 10% DI Physical, Gains normal underwater movement speed
Level 3: EDR III, 15% DI Physical, special ability: Anchor-throw (1/round attack ability with damage calculated in a spreadsheet but roughly laid out something along the lines of weapon base damage + STR mod + CLd6 cold damage + CL(sail skill/character level) - distance in meters from shoreline + underwater modifier of meters beneath sea level as physical damage)

How far off am I?

RP only starts at 30 if you're a coward.

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yoimtide
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Re: Coming Soon to Arelith

Post by yoimtide »

Dreams wrote: Thu Jun 02, 2022 7:03 am
Kenji wrote: Thu Jun 02, 2022 6:51 am Image
Nautilus PrC (3 level dip class)
Pre-reqs: 6 BAB
Skills: Disable Trap, Discipline, Open Lock, Sail, Search, Tumble, UMD
Level 1: EDR I, 5% DI Physical, Immune to Drown
Level 2: EDR II, 10% DI Physical, Gains normal underwater movement speed
Level 3: EDR III, 15% DI Physical, special ability: Anchor-throw (1/round attack ability with damage calculated in a spreadsheet but roughly laid out something along the lines of weapon base damage + STR mod + CLd6 cold damage + CL(sail skill/character level) - distance in meters from shoreline + underwater modifier of meters beneath sea level as physical damage)

How far off am I?
I hope you aren't far off at all because that sounds great.
I usually play from 6pm - 9:30pm Australian Eastern Standard Time on surface characters. If your timezone is similar, feel free to hit me up for writs or RP. More varied play times on weekends.
Drowboy
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Re: Coming Soon to Arelith

Post by Drowboy »

artificer
Archnon wrote: I like the idea of slaves and slavery.
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Vylarah
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Re: Coming Soon to Arelith

Post by Vylarah »

Warforged.
Current Character: Artemis Baatori
Current Alt: ???
Archnon
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Re: Coming Soon to Arelith

Post by Archnon »

New Golems that are actually useful!!!!
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Kenji
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Re: Coming Soon to Arelith

Post by Kenji »

Image

For you, the day Kenji overhauled your class was the most important day of your life.
But for me, it was Tuesday. :face_with_monocle: To-do list

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Party in the forest at midnight
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Re: Coming Soon to Arelith

Post by Party in the forest at midnight »

Enemies with climb checks involved in fighting them.
Wrips
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Re: Coming Soon to Arelith

Post by Wrips »

Some transmutation stuff?
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Flower Power
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Re: Coming Soon to Arelith

Post by Flower Power »

Golems get a cosmetic makeover, but that's it.
what would fred rogers do?
MathAenya
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Re: Coming Soon to Arelith

Post by MathAenya »

Golems can now be climbed on
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Kenji
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Re: Coming Soon to Arelith

Post by Kenji »

Image

For you, the day Kenji overhauled your class was the most important day of your life.
But for me, it was Tuesday. :face_with_monocle: To-do list

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Party in the forest at midnight
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Re: Coming Soon to Arelith

Post by Party in the forest at midnight »

Spelljammers are introduced. Space exploration achieved.
Exordius
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Re: Coming Soon to Arelith

Post by Exordius »

Ugh i hate when that happens in Skyrim, best to fight giants from a position they cant reach same with the mastodons.
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Kuma
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Re: Coming Soon to Arelith

Post by Kuma »

more interesting and entertaining boss fight mechanics?

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Re: Coming Soon to Arelith

Post by Good Character »

Fire giants can now one shot you with greater efficiency.
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Re: Coming Soon to Arelith

Post by TurningLeaf »

New mini sized race introduced, this is every fight
MathAenya
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Re: Coming Soon to Arelith

Post by MathAenya »

Kenji wrote: Mon Jun 13, 2022 6:40 am Image
Arelith will become a Kerbal Space Program simulator for people with low RPR
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Aren
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Re: Coming Soon to Arelith

Post by Aren »

Kenji wrote: Mon Jun 13, 2022 6:40 am Image
More giant races.
Colossal weapons.
New feat: Knock Up. Your enemy gets knocked up. 9 months later you have to transfer 5000 gold every month in childsupport.

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God_In_Action
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Re: Coming Soon to Arelith

Post by God_In_Action »

Large size player races (ogres, minotaurs, and firbolgs) can now be mounted during both PvP and as rideable mounts.

Climb skill vs Discipline
Ride skill check
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Kenji
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Re: Coming Soon to Arelith

Post by Kenji »

I still say we head south to Baldur's Gate.

For you, the day Kenji overhauled your class was the most important day of your life.
But for me, it was Tuesday. :face_with_monocle: To-do list

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Kenji
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Re: Coming Soon to Arelith

Post by Kenji »

I know a druid who can hook you up with some good stuff!

For you, the day Kenji overhauled your class was the most important day of your life.
But for me, it was Tuesday. :face_with_monocle: To-do list

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