Little Things
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Little Things
Hey, I am really liking these little changes to help with consistency of rules, like undead summons and undead PCs now also being able to see through darkness (like how undead NPCs have been able to), and that negative immunity being added to both as well.
It's the little inconsistencies that really bothered me in the past (as some of you may remember), and seeing them fixed up is great.
I know it's dumb, and "touch grass" and all that .. Yes, yes, but seeing little things like a vampire pc walk into a negative trap and cringe in pain, or a cloud of darkness that aids an npc undead but blinds your own summons/PCs always just struck such a nerve with me.
I'm not making any comment on balance or mechanical power, mind you. Just feel. And this feels way better. Thank you.
It's the little inconsistencies that really bothered me in the past (as some of you may remember), and seeing them fixed up is great.
I know it's dumb, and "touch grass" and all that .. Yes, yes, but seeing little things like a vampire pc walk into a negative trap and cringe in pain, or a cloud of darkness that aids an npc undead but blinds your own summons/PCs always just struck such a nerve with me.
I'm not making any comment on balance or mechanical power, mind you. Just feel. And this feels way better. Thank you.
Last edited by Hazard on Sun Sep 04, 2022 11:04 am, edited 1 time in total.
Re: Little Things
Fake news.
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Re: Little Things
The minor QoL changes (which include vampire ones) are a nice update of late!