As the title says, the suggestion is this :
Adding a feat that increases the range at which sneak/death/brutal attack triggers by x1.25 or x1.50 (Whatever is deemed worth taking and not OP) for ranged weapons
Perhaps throw in a prerequisite on top.
Feat addition for increased sneak attack range
Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Suggestion Moderators
-
- Posts: 90
- Joined: Sat Jun 06, 2020 2:41 pm
-
- General Admin
- Posts: 1627
- Joined: Thu Sep 28, 2017 10:34 am
- Location: Concourse Capaneus
- Contact:
Re: Feat addition for increased sneak attack range
Sounds interesting! Approved, as long as there is a way to bypass the current, hardcoded engine limitations on a per-character basis.