Spells & Summons

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:

  • implementing the suggestion is impractical, or too much work for the gain
  • the suggestion is thematically against our design philosophy
  • the suggestion is too detailed/low-level
    Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to fix everything.

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Hazard
Posts: 1876
Joined: Wed Oct 24, 2018 8:27 am

Spells & Summons

Post by Hazard »

The addition of sequencers has solved the problem of differences between spellbooks, and so there is no logical reason that your own spells should not work properly and be able to be cast on your own summons, like they used to.

Suggestion: Allow spells to function normally and be cast on summons.

You are sacrificing spellslots to do this. If there are spells you do not have in your spellbook, sequencers have solved this problem and you can apply those with a sequencer to your summons. If there are spells sequencers do not cover, I think it would be far better to introduce more sequencers holding those spells, than to take away player agency and immersion by mechanically prohibiting casting of your own spells on your own summons.

Feels bad man.

I'm still of the firm belief it is better game design for things to be lore friendly, intuitive and encouraging of the characters own powers (because RPG). How something feels, while it is totally subjective and intangible (and sometimes difficult to rationalise), does matter in mediums of entertainment and art, both of which I think video games and roleplaying are. It is a creative endevour and should feel good.

This is a suggestion but if there were a forum section titled 'BEGGING', I'd post it there too.
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The GrumpyCat
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Posts: 7111
Joined: Sun Jan 18, 2015 5:47 pm

Re: Spells & Summons

Post by The GrumpyCat »

Please don't post suggestions that we 'reverse' changes, at least changes made wtihin the last year. That's what the feedback forum is for. Rejecting this.
This too shall pass.

(I now have a DM Discord (I hope) It's DM GrumpyCat#7185 but please keep in mind I'm very busy IRL so I can't promise how quick I'll get back to you.)
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