Hello,
I am trying to make a mundane AA.
So far this is what I've come up with.
Race: Wood Elf
Stats:
Dex - 16 +2 Gift
Con - 14 +2 Gift
INT - 16
Levels in Order: Rogue 3 -> Ranger 6 -> AA 9 -> 10 Rogue -> Ranger 2
9 Arcane Archer gives me +5 Enchantment Bonus.
8 Ranger gives me (Archer Path) gives me a few good feats, Animal Language, Use Poison, track, and Discipline.
Rogue 13 gives me Epic Dodge, skills, bonus language Sign Language, dirty fighting and a few uncanny dodges.
Any advice?
Rogue / AA / Ranger
Moderators: Active DMs, Forum Moderators
-
- Arelith Gold Supporter
- Posts: 220
- Joined: Sat Sep 11, 2021 4:22 am
Re: Rogue / AA / Ranger
Use poison not worth, animal language I won't judge but maybe take a look at 16 rogue and 5 ranger. Also then maybe you can also reduce the int back down to 14 and have the same amount of skill pts, then you have 4 ability pts to spend elsewhere, an extra rogue feat and better sneak damage. Use poison should be the last reason to do anything in a build unless for RP reasons, it's just not mechanically strong.
Re: Rogue / AA / Ranger
With that build you could find yourself a little low on AB, so you could go deeper into Arcane Archer, for more of the classic glass cannon build. Mine is:
5 Rogue
6 Ranger
19 Arcane Archer
You lose out on Epic Dodge (but still get Blinding Speed), but I survive exclusively on being guarded by a friend when doing level-appropriate content.
You still get things like full stealth progression, animal language and animal companion for RP purposes (the companion is super-weak though).
5 Rogue
6 Ranger
19 Arcane Archer
You lose out on Epic Dodge (but still get Blinding Speed), but I survive exclusively on being guarded by a friend when doing level-appropriate content.
You still get things like full stealth progression, animal language and animal companion for RP purposes (the companion is super-weak though).