I just saw a suggestion about award characters being able to remake. In the past, I had been playing an award character before things like setclass, ability, ect came into play. At the time, I was virtually told the desire is for me to roll my character, so no. And I did eventually roll that character, only to have these features come out on the server not months later. I couldn't be more disappointed at the time.
As it stands, the system has changed, and hopefully the mindset. But there is one thing I will always hate about special races, that I have particularly complained about genasi: And that is a lack of build variance due to starting gift options. And what will remain post character creation: Your gift options.
There is presently an inability to change your gift options, which while I'm aware demonstrates a dramatic change in your character, potentially background tier, we're only disallowing reward characters from changing their gifts.
Honestly, why?
Why let non reward characters do so? I'd say because it's a video game and we should support actions that harmlessly improve fun and enjoyment for the individual.
As it stands, not just award characters, but anyone attempting to rebuild with the same gifts will rebuild into a less improved state as they attempt to form their build around their old gifts. Something about how an old dog can't learn new tricks perhaps?
I think as a human being who has trained in several fighting styles in well under a year, and knowing how many work out routines exist that can completely change your muscle structure to literally be Thor or Morbius, it's not entirely unrealistic. The books say, a wizard and a cleric studies their whole life. But we already let people change this, and I sincerely doubt any irl nerd couldn't learn magic in a year better than any DND wizard with a kind of passion that couldn't be reckoned with.
My TL;DR is that a point was missed. Gifts decide builds.
Unless one can completely remake and change their gifts, they are shoehorned into their build selection, and this is so much more worse for planar races that can't even play many of the high meta builds due to stringent stat requirements, many ruling out anyone who isn't just human. Why not allow an interaction between player and DM to resolve this? Why are we forcing people to choke the life out of their reward characters and not their non reward characters?
I do not think there are good enough reasons.