Shadehaunt ruins is one of the hardeer writs for its level, if you go at night on accident? you die at lvl 14. unless you are very skilled.
If you dont account for them being shades? you die at lvl 14.
This writ teaches new people, how to handle the shadows and the day/night cycle, it takes a bit of work to get to the first time, and is often paired with the spider cave.
The queen spider fight can be very difficult for people if it has the supporting phase spiders. its a pretty heavy boss.
1k exp for shadehaunt is insanely insulting for the time to get there ,and relative difficulty.
2k exp for the spiders is similar.
both need to be raised considerably for thier level tier. Its going to destroy new people to struggle through these then get what amounts to nothing for it. I even found a dead body and 6500 gold by the shadow mastif when i did it.
I like arelith because of wris. ravenloft/C&D/other PW are grind hell. I dont want to grind a MMO, i want to do writs to get exp and go back to RPing. Doing 3 writs every day on weekends it takes me a few months to passively get to 30 where, you can then actually start to seriously interact with the community.
for new people without a existing lvl 30, this pulls the ladder up and makes them grind the game ever harder to get to the level they need to interact with 90% of the existing playerbase. it guts casual players who just do a writ or two every couple of days.