Dreams wrote: Sat Aug 12, 2023 4:25 am
Honestly too widespread for me to remember the exact names/locations. As a rough idea it’s most of the undead in shadow plane, Manfried’s related Minmir areas, some of the vampires in Skull Crags crypts, I’m pretty sure Cordor Crypts, all of the undead in the barrows of Brogendenstein. There’s probably more.
The alignment stuff is more widespread than just demons/devils but also includes a bunch of undead being neutral instead of evil.
Some of the more exotic undead in the Shadow Plane and the Minmir Manor use vanilla skin items from Curst Undead (fire immune in the lore) and Shadow Fiends (also fire immune, but a Neverwinter Nights oc). Other undead NPCs, usually the more special ones like bosses, use skin items from Demiliches, Liches, Revenants, and etc. which have some pretty tough immunities in the lore (you can check them out on Realms Helps, a good online source for 3e material and lore). I can't speak of the Skull Crags vampires as I haven't looked at vampires yet, but the undead in the crypts and barrows you mentioned are not fire immune unless they cast energy resistance buffs. I'm slowly going through them and adjusting them as appropriate if needed, but it takes time, there are a lot of NPCs, but I'll focus first on undead, then on fiends. Did you know all Devils can see through magical darkness? They will be updated to reflect the lore.
About alignment, I only had to change three undead NPCs from neutral to evil and adjusted others, which already are evil, to reflect their correct alignment (like mummies, they are lawful evil). Do bear in mind that you can still run into non-evil undead like ghosts (they can be of any alignment) and curst undead (always chaotic neutral).