Bugbears

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Waldo52
Posts: 684
Joined: Fri Feb 12, 2021 7:09 pm

Bugbears

Post by Waldo52 »

I was wondering if there was a reason for the lack of playable Bugbears. They've always been a pretty critical part of goblinoid lore. I was wondering if keeping them out of the game was a deliberate decision or if they've just been overlooked.

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DM Monkey
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Joined: Sat May 29, 2021 11:39 pm

Re: Bugbears

Post by DM Monkey »

Your best bet for a larger and more humanoid goblinoid character would be a hobgoblin.

Try harder! Help set a good example of roleplay for the server culture.

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Waldo52
Posts: 684
Joined: Fri Feb 12, 2021 7:09 pm

Re: Bugbears

Post by Waldo52 »

DM Monkey wrote: Thu Aug 17, 2023 3:23 am

Your best bet for a larger and more humanoid goblinoid character would be a hobgoblin.

But it's not the sameeeeee 😢

Eyeliner
Posts: 554
Joined: Wed May 12, 2021 12:27 am

Re: Bugbears

Post by Eyeliner »

I can see it. Good thing about bugbears would be a lot of models available a player could choose from. Hobgoblins only have two and neither look much like hobgoblins at all.

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Amateur Hour
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Joined: Wed Dec 02, 2020 1:50 am

Re: Bugbears

Post by Amateur Hour »

Would suggest this go in the Suggestions forum if you'd like to get a developer yea or nay on the matter.

Rolled: Solveigh Arnimayne, "Anna Locksley"
Shelved: Maethiel Tyireale'ala, Lalaith Durothil
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Lord Blacktooth
Posts: 16
Joined: Fri Jul 29, 2022 6:16 pm

Re: Bugbears

Post by Lord Blacktooth »

Amateur Hour wrote: Thu Aug 17, 2023 6:32 pm

Would suggest this go in the Suggestions forum if you'd like to get a developer yea or nay on the matter.

Agreed
Souns like a cool idea.
Make the suggestion OP, maybe someone wants to pick it up and add the race, no harm in giving it a try.

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