Kodiak Bears in the Skull Crags

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Za-Lord~s Guard
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Kodiak Bears in the Skull Crags

Post by Za-Lord~s Guard »

Image
Image

So we have a bunch of bears that came from Alaska to the Skull Crags. If this wasn't a case of spelljammer bears getting a ride to fantasy land, they should probably be renamed since their name currently reflects a location that doesn't exist in the setting - as weird as finding something like a Yorkshire Terrier named as such in the game (though I'd rather deal with a bear than a yorkie).

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Amateur Hour
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Re: Kodiak Bears in the Skull Crags

Post by Amateur Hour »

While this is a more obvious example, I would put forth that there are a lot of locatives that are used commonly in Arelith descriptions that no one really pays attention to. JUST looking at foods and thinking off the top of my head:

  • port (for Portugal)

  • parmesan (for Parma, Italy), cheddar (for Cheddar Gorge, UK)...really, most cheese names

  • pasta bolognese (for Bologna, Italy)

  • tangerine (for Tangier)

  • hamburger (for Hamburg, Germany)

  • mayonnaise (for Mahón, Menorca)

  • brussels sprouts (for Brussels, Belgium)

  • turkey (for Turkey)

Where are we going to draw the line in general?

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Takes
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Re: Kodiak Bears in the Skull Crags

Post by Takes »

At proper nouns.

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Batrachophrenoboocosmomachia
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Re: Kodiak Bears in the Skull Crags

Post by Batrachophrenoboocosmomachia »

Parmesan cheese in Arelith is named after a famous halfling cheesemonger.

Done.

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Paint
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Re: Kodiak Bears in the Skull Crags

Post by Paint »

Trying to sanitize all real-world references from the language of the module to maintain setting integrity is an absurd notion, and while kodiak might stick out like a sore thumb, it certainly is a great indicator of the size and scale of these bears.

Side note, I briefly lived in Kodiak Alaska! It was cold and dark. I didn't see any bears.

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Re: Kodiak Bears in the Skull Crags

Post by Kuma »

For what it's worth I think they should be renamed.

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Re: Kodiak Bears in the Skull Crags

Post by Skibbles »

Maybe we can just name it a Kodak Bare instead?

Preserves the creature while not ripping off the animal kingdom or Alaska. Win win!

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Tarkus the dog
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Re: Kodiak Bears in the Skull Crags

Post by Tarkus the dog »

i say well name the bear Srboljub

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Rei_Jin
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Re: Kodiak Bears in the Skull Crags

Post by Rei_Jin »

Call them Skull Crag bears, as that's where they're from.

Easy easy.

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Flower Power
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Re: Kodiak Bears in the Skull Crags

Post by Flower Power »

Batrachophrenoboocosmomachia wrote: Mon Aug 28, 2023 9:42 pm

Parmesan cheese in Arelith is named after a famous halfling cheesemonger.

Rest in peace, Big Pappa Parmie, you cheeeeese fiend.

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Dr. B
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Re: Kodiak Bears in the Skull Crags

Post by Dr. B »

Amateur Hour wrote: Sun Aug 27, 2023 7:43 pm

While this is a more obvious example, I would put forth that there are a lot of locatives that are used commonly in Arelith descriptions that no one really pays attention to. JUST looking at foods and thinking off the top of my head:

  • port (for Portugal)

Where are we going to draw the line in general?

"Port" comes from a Latin word equivalent in meaning to the modern word.

Of course, Ancient Rome didn't exist in FR so this should be deleted by OP's logic.

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Flower Power
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Re: Kodiak Bears in the Skull Crags

Post by Flower Power »

Dr. B wrote: Wed Sep 13, 2023 8:16 pm
Amateur Hour wrote: Sun Aug 27, 2023 7:43 pm

While this is a more obvious example, I would put forth that there are a lot of locatives that are used commonly in Arelith descriptions that no one really pays attention to. JUST looking at foods and thinking off the top of my head:

  • port (for Portugal)

Where are we going to draw the line in general?

"Port" comes from a Latin word equivalent in meaning to the modern word.

Of course, Ancient Rome didn't exist in FR so this should be deleted by OP's logic.

But in the context of food & beverages, which is what Amateur Hour was saying, 'port' (or 'Port Wine') comes from Portugal. As in, 'vinho de Porto'. Wine of Portugal. Portuguese Wine. The Wine that is from Portugal. Cusco's poison.

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Skibbles
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Re: Kodiak Bears in the Skull Crags

Post by Skibbles »

So all we have to do is add Portugal to Arelith, right? Problem solved.

Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.

So we're very much on track.
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Flower Power
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Re: Kodiak Bears in the Skull Crags

Post by Flower Power »

Only if lizardfolk become playable.

Boa tarde, amigo.

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Party in the forest at midnight
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Re: Kodiak Bears in the Skull Crags

Post by Party in the forest at midnight »

Rename the barbarian class.

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Paint
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Re: Kodiak Bears in the Skull Crags

Post by Paint »

A google search for the etymology of kodiak suggests that it originally comes from a word that means island. And I mean the bears are on an island so it's. IT'S NOT WRONG, I GUESS?

Edit:
I vote we rename the bears to island bear.

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Re: Kodiak Bears in the Skull Crags

Post by AddledPunster »

They had Kodiak Bears in EverQuest, and those blokes weren't even on an island. They were in a forested valley, next to a bunch of halflings.

I say, if it works for EverQuest, it works for Arelith. Keep 'em Kodiak!

Or don't, I won't lose any sleep

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