Irongron wrote: ↑Thu Feb 29, 2024 1:01 pm
I've made some changes to that particular creature. Let me know how it is.
I made a couple runs at it again this weekend. Though I noticed a few welcome vulnerabilities, I think it is still way too much for a lvl 10-16 writ.
Without using reflexive damage, I got my arse handed to me on a lvl 20 Ftr/DD/WM. I also had to run away on a lvl 16 Druid. His entire summons menagerie was decimated in a couple of rounds and I used every spell that worked only to get the Golem to "injured".
The only class I was able to definitively and regularly "win" with at level range was the usual suspect: warlock, who excels at spamming specific damage types.
I think the main problem is still the nigh-invulnerable combat chassis.
While its damage output seems lower, it nevertheless still sports a 42 AB progression, IKDs on a 38, is hard as hell to hit, has a ton of hp, all while boasting a robust suit of physical, elemental, and magical immunities.
A few of the problems with this are:
Melee Class:
1) [AB + IKD] 38+1d20 is /a lot/ to build and gear against at lvls 10-16, where your base skill is 13-19.
2) [AC] You also cannot hit it with any regularity, while it will hit you most of the time.
3) [Immunities] Even when you do hit, you will do fractional damage.
(I was doing 2-5, trying bludgeoning, slashing, and piercing...along with fire, cold, and negative essences. While I know it has certain vulnerabilities now, 10-16 lvl characters can't use most of the specialty weapons that might be employed, nor usually afford to make a properly essenced, Golem-killer weapon if their's doesn't work.)
Magic Class:
1) [Immunities] Most magic classes have a very limited ability to spam damage by type, yet this seems precisely what the Golem is immune to. (It seems to be immune to spells of a certain level and below.)
2) [HP] Even on a non-warlock magic class that can damage the Golem, druid in this case, I could only damage it for about 40-50 a spell. While this may seem impressive at first glance, even devoting every casting of this spell possible at that level, I could only get one of the two golems that spawned to "injured". It simply had too much HP to make a dent. Moreover, I could not even use meta-magic to get more castings, because said spell is at the limit of level-appropriate ability.
tl;dr: It is still a steam-roller at level. Warlock required.
Edit:
UPDATE: This might actually be fine now. I'm not sure if you changed anything, but I was able to find a few tactics available to other classes which seem to bypass the golem's resistances and at least make the writ doable, even if it is still hard as hell at level.
Spoiler Alert: Grease is one.