Eters wrote: ↑Wed Mar 20, 2024 1:30 pmHow about actually roleplaying to change a leadership? And actually roleplaying to weaken a faction? And using the already existing assassin's guild mechanics to force elections? I don't see a reason for a blanket maximum duration to exist as a standard for leadership.
If someone is hogging leadership and not doing anything from it, not creating roleplay and not developping people's stories from their position, I am certain the staff would intervene on a case by case basis to mend the wrong. Otherwise, it is a roleplay server and leadership challenges and such are part of the roleplaying world. If a leader is able to hold a position for a long time it is due to their own effort and their own roleplay which lead them to such a position in the first place, and so it feels disingenuous to penalize people's efforts in that way.
More so, settlements have an ebb and flow, sometimes activity peaks and sometimes it tanks, and there isn't always someone interested in taking the mantle of leadership. For a settlement to lose their leader on such a moment with no one to take the mantle it would eventually kill a lot of the roleplay.
This basically.