Make destroying bodies a feat ability

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Choofed
Posts: 129
Joined: Thu Mar 25, 2021 3:31 am

Make destroying bodies a feat ability

Post by Choofed »

Situation:

So as we all know bashing bodies is a thing that happens semi-frequently. As it stands, the way it’s done is by initiating an attack or radially selecting bash on a dead body. The body is treated practically like a fixture, turns into the corpse pile when done and you can collect the ear. Sometimes the body is affected by spells though it has some immunity to most spells and damage types.

Problem:

Try not to bash corpses in combat.

Player vs Player interaction rules

It’s presently against the rules to bash a body in the middle of combat. And yet it happens frequently, and I imagine it is somewhat tricky to log for the DMs. Doing so denies the chance for resurrection, and continued RP from the encounter. RP and storytelling is the priority of the server.

Solution:

Make destroying a dead body come from instead utilising a custom feat ability on the dead body and make them immune to regular damage sources. Perhaps even the hostaliser tool or a written command. When you initiate it, it puts you into a progress loading bar for 12-18 seconds or so and flat foots you while in process. I would also add the ability to press X on the progress bar to cancel it, just in case you’re making a mistake.

The benefits this provides is the following:

- Accidental body bashing would become non-existent as you’re taking a very specific line of actions to achieve this result.
- The ability to use this tool could perhaps fail if you are still in combat, preventing the rulebreak. It could even give a text warning doing it in combat IS a rulebreak.
- A dedicated notification to the DMs logging sources could be made that a [name’s] body is being destroyed by [name] player. When it completes, a notification that they successfully did it could also trigger. This would assist DMs in tracking.
- A progress bar that flat foots you in the process also punishes people for being cheeky and trying to do it.

I think this would overall be a feature that would greatly assist rules compliance with little downsides.

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Sincra
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Joined: Fri Oct 08, 2021 6:48 pm

Re: Make destroying bodies a feat ability

Post by Sincra »

We actually have discussed this issue a year or so ago and came to a solution that bodies should have an onclick conversation that presents something like the following options:

  • Take
  • Take trophy (Once only, won't appear if already done)
  • Desecrate (Submenu of exactly how for rp choices, these ultimately are used when someone investigates or examines what is left)
  • Destroy

Reason we wanted it done this way is because conversations automatically cannot occur while combat is ongoing.
This stops people grabbing bodies or destroying them midway through conflict.
Downside of course is this makes it harder for you to rescue a PvE death, so it may need the bodies to distinguish PvE or PvP death, skipping conversations and immunity in the event of PvE.
I believe that is why it was not implemented yet as the last bit required some technical work.

Irongron wrote:I've literally never used -guard on anyone.
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