Choofed wrote: Tue Feb 18, 2025 1:18 pm
There should not be groups of individuals who know who don’t know how their spell list works. It makes no sense that veteran masters of their magics, wizards specialised in the peak of their field, are left dumbfounded by a ritual they know precisely how to operate.
Agreed, 100%. Our characters are not clueless, stoner, college kids reading from a skin-covered book in an abandoned cabin. They should understand how they work and what they do.
I don't even know how to explain that we have rituals when we didn't before. "Some lunatic distributed pamphlets across the island detailing how to do the rituals, in what languages, with what ingredients, number of participants, the schools of magic, and the time to perform, but not what they do" is the best IC explanation I can come up with.
A specialist wizard has no idea what a ritual utilizing their school of magic does? That doesn't make any sense. Magic is a highly structured, symbolic thing. Wizards spend their entire lives studying how spells and their effects are structured (their dweomer), but we can't look at the structure of the ritual and determine even the barest baseline functionality? That makes no sense. FOIG is great but there should be some method of verification that isn't OOC guesswork. Even runes, the only comparable level of FOIG I can think of (ignoring that it isn't FOIG at all anymore) have an item that definitively tells you what type of rune can be placed on an item, if at all.
Actually, a more comparable might be the Summoner's Cauldron on Rayne's Landing. However that is relatively simple: you put things in according to an established formula. It either works or does not, and you can remove the possible ingredients from your list by clear process of elimination. The only potential obscurity is "did X ingredient fail because it's intended, or a bug?", however I know OOCly the entire list of working ingredients so I know that there are no bugs in the system as far as the ingredients go. There is a check and balance between IC and OOC information.
Case in point: The Arcanum cast Blightful Presence in the Werth. It lasted a week. Then a month. Then two months. Druids could not remove it with a counter-ritual. Nobody on the staff was able to say whether it was a bug because nobody on the staff knew how it was supposed to work. Lorenzo player was going insane trying to get this fixed. Eventually the staff had to reach out to the one person that designed the ritual who said that it was not supposed to be permanent and was bugged.
I remember asking a staff member (must have been on discord, can't find it) "hey is X feature of Y ritual a bug or intended? I don't know whether to report this or not, since it feels wrong" and the response was one word. FOIG. That's terrible.
Rituals are a bug-reporting nightmare.