Feedback (Spoilers) Dragon Duel, Lost Desert, random encounter

Feedback relating to the Models, Tilesets and Areas of Arelith.


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UilliamNebel
Posts: 202
Joined: Wed Feb 13, 2019 4:12 am

Feedback (Spoilers) Dragon Duel, Lost Desert, random encounter

Post by UilliamNebel »

Too much, just way, way, WAY too much. Tone the epicenes of the enemy down. Didn't feel balanced, felt like a thrown in, cause moment with how out of scale the one was to the other, the horrid A.I. making it for all intents a one on one fight anyhow with how the targeting went both ways, as sorry but NWN A.I. just does dumb things like make some allies completely worthless. So for being a balanced or even challenging encounter, was no fun, at all, as the scale was impossible due to the A.I.'s behavior of a powerhouse targeting one character as an NPC did nothing. Not kidding, did nothing, my prisoner on a lasso started attacking before the NPC here.

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Dreams
Posts: 1416
Joined: Sun Jul 30, 2017 3:13 am

Re: Feedback (Spoilers) Dragon Duel, Lost Desert, random encounter

Post by Dreams »

All dragons were a little bit improved. I don't understand this though because I fought this same encounter recently on a level 18 character and did fine. Your AC might be too low?

RP only starts at 30 if you're a coward.

Guide to RP: https://www.youtube.com/watch?v=zZK2325DLsE

The Vandals of Rome
Posts: 49
Joined: Mon Mar 22, 2021 9:55 am

Re: Feedback (Spoilers) Dragon Duel, Lost Desert, random encounter

Post by The Vandals of Rome »

i salute the heroism of the dragon rescuing a prisoner

i often run away from dragons i think they should be more dangerous than pcs

UilliamNebel
Posts: 202
Joined: Wed Feb 13, 2019 4:12 am

Re: Feedback (Spoilers) Dragon Duel, Lost Desert, random encounter

Post by UilliamNebel »

Dreams wrote: Mon Mar 24, 2025 8:06 pm

All dragons were a little bit improved. I don't understand this though because I fought this same encounter recently on a level 18 character and did fine. Your AC might be too low?

No idea. On a level 30, was a whole different story for me. Kept getting hit for 85 + damage a round attacks, while it had some manner of resistances. Was more so the single-minded attacking on the character round over round, as it ignored the Brass which stayed there doing nothing or would do an attack but get no aggro.

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