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Suggestions relating to the Classes, Spells and General Mechanics of Arelith.


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Xersaoth
Arelith Silver Supporter
Arelith Silver Supporter
Posts: 98
Joined: Thu Jan 18, 2024 5:25 pm

Placeholder for Wild Magic

Post by Xersaoth »

I would like to suggest adding a new ability for wild mages that would have no effect other than triggering a random wild surge on the target or area... or a defined one if fated.

This can also be a new spell that may be really called for.

Reasoning: Sometimes, wild mages just want to surge but are forced to cast spells with irrelevant effects. This is awkward and confusing in logs; besides, having no double effect provides no advantage in terms of fighting anyway.

P.S. Spamming cantrips for other effects is just weird.

Yeap, all I do is complain.

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