hello,
this thread is actually something i spent a lot of time thinking about, specifically: estates, temples, ships.
something i'd personally like to see implemented is one of two different approaches toward rental site ownership.
option one, the Hard Limit:
give ownership timers to every major property on arelith that people would be interested to own. this goes for temples, estates, ships, guild halls, quarters of import at dm discretion. whereby it would be a change that after some decided amount of either six months, or a year, there is a hard deadline, and a property goes to re-bidding for a chance at seeing a new owner and new roleplay//stories//narratives cycle in.
option two, the Soft Limit:
same idea as per above, except instead of a major quarter/ship/temple going up for sale, instead, it would start costing more and more gold to maintain the lease increasing every so often, to ensure the player is active enough to make the gold needed to continue their ownership over a 'major' part of the server. i don't think it'd be a huge ask if the process was something like:
every irl 2 months, 6-ish in game months, the property rate is multiplied at 1.1 or 1.2 over time to prevent decay. probably could be higher if we're honest, the prices to owning a max-lock estate is something near thirty thousand every irl week, which isn't asking for much if a character leaves their rp hub for more than an hour once a week.
my reason to even bring it up, is that i personally think some of the areas of the server have been kept in single-hands and faction-hands for too long in my few years of playing, and it prevents people from feeling like they have a chance to use the 'community rentable clubhouse' when a single group maintains it years long.
i write all of that to respond to the OP's questions:
How long is too long?
i think a year is too long, when i personally find arelith more fun when more parts of it are living instead of the very sad ghost effect of owned properties being vacant except for bi-annual rp gatherings coordinated on discord.
Is the holding of a single property for RL years worth more than the possibility of another player having the opportunity to make their own stories there?
i like when more people have more chances and avenues to create, influence, and tell stories on arelith. i think property ownership being without limit, hurts, more than creates
Would the server be better off with some kind of a cap, or a better sense of what constitutes activity toward RP?
ya i think so