Poisons sold in shops stop working

Bugs relating to the Classes, Spells and General Mechanics of Arelith.


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helitron
Posts: 162
Joined: Wed May 02, 2018 5:09 pm

Poisons sold in shops stop working

Post by helitron »

All player-made poisons tested so far stop working when placed into or bought from a shop.

They can be still applied to weapons and show weapon FX, but they do not trigger poison rolls in the combat log.
This is apparently known for a while but I don't think anyone posted it here.

Tested with freshly made poisons before and after placed in a shop. The poisons that were in the shop do not stack with the fresh poisons.

thanks for fixing this

Rolled characters:
William Bones; Durk Rotgrun; Hector Bartholomew; Rali Runehammer; Daris Blake; Nathaniel Silvers; Mordarok; Guy Silvers; Shayleth Shadowblood

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Sincra
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Posts: 1282
Joined: Fri Oct 08, 2021 6:48 pm

Re: Poisons sold in shops stop working

Post by Sincra »

We're aware of this, I have been meaning to unpack the data we store and see if it is the fault of the nwnx object function or another system involved.

Irongron wrote:I've literally never used -guard on anyone.
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Inordinate
Arelith Silver Supporter
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Posts: 250
Joined: Fri Dec 30, 2016 5:15 am

Re: Poisons sold in shops stop working

Post by Inordinate »

Bumping

If need there comes to shelter my ship on the flood;
The wind I calm upon the waves, and the sea I put to sleep
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