Rogue Trap DC bonus non-functioning

Bugs relating to the Classes, Spells and General Mechanics of Arelith.


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Choofed
Posts: 131
Joined: Thu Mar 25, 2021 3:31 am

Rogue Trap DC bonus non-functioning

Post by Choofed »

Hey there,

According to the wiki:

For each 5 levels in Assassin, Harper Scout, Rogue, or Zhentarim Operative, the saving throw DC on traps they set is increased by 1.

This is no longer functioning.

Last edited by Choofed on Fri Jun 20, 2025 11:42 am, edited 1 time in total.
User avatar
Choofed
Posts: 131
Joined: Thu Mar 25, 2021 3:31 am

Re: Rogue Trap DC bonus non-functioning

Post by Choofed »

In addition trap damage has fell through the floor recently, I'm not sure if they are bugged in that regard to. I had epic traps doing only 50 damage on a failed save.

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