Suggestion: Weapon Switch Penalty Modifcation

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JediMindTrix
Posts: 1190
Joined: Wed Feb 04, 2015 6:35 am

Suggestion: Weapon Switch Penalty Modifcation

Post by JediMindTrix »

Add a check upon weapon switching when in combat to see if any enemies are within x yards - it doesn't make sense that a penalty is applied when no enemies are nearby (but combat music is still playing), or an enemy is approaching you at a sloth's pace from halfway across the map.
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