Pale Masters: undead qualities

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:

  • implementing the suggestion is impractical, or too much work for the gain
  • the suggestion is thematically against our design philosophy
  • the suggestion is too detailed/low-level
    Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to fix everything.

Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator, Suggestion Moderators

Locked
User avatar
In A Motionless Scene
Posts: 85
Joined: Mon Sep 08, 2014 4:49 pm

Pale Masters: undead qualities

Post by In A Motionless Scene »

Since PMs are technically partially undead, the ought to be technically partially affected by stuff that affects undead.

To reflect that ingame, several approaches are thinkable, yet this one seems the most balanced (frankly it wouldn't change too much and isn't even much of a nerf, but still adds flavour):

-Reduce damage taken by negative energy (ca. -25%)
+
-Reduce healing received by spells (ca. -25%)

Other approaches could be making them damageable by healing spells or even other effects vs. undead, though that's probably a bit harsh.
Ingenting förutom ett kallt hjärta som dunkar fortfarande.
Ingen rörelse.
Inga drömmar.
Inget ljus.
Locked