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CosmicOrderV wrote: Sat May 11, 2019 4:55 pmBe the change you want to see, and shape the server because of it. Players can absolutely help keep their fellow players accountable.
Cordor was able to push so far because of the NPCs that were on their side. The intent was for the fight to be a fair and even one; therefore, Wharftown should have received NPCs of similar power to help fight back against Cordor's assault.P Three wrote:This, however
"At this point Cordor was actually supposed to have been fought back by Wharftown. "
Makes me extremely, extremely uncomfortable. If the ending is pre-scripted, why are we even playing? Moreover, people losing due to lag or crashes happens all the time and is usually filed under WBTHTGA. Why is it different now?
From the standpoint of the people in Cordor, by the time we pushed in against Wharftown, there were no NPCs acting in support of either side; what resulted was a super laggy, PC vs PC battle, with neither side receiving significant NPC support.Scholar Midnight wrote:
Cordor was able to push so far because of the NPCs that were on their side.
This is, unfortunately, wrong (though I can see why you think that's how it played out, as you aren't aware of the other stuff that went on!).Scurvy Cur wrote:From the standpoint of the people in Cordor, by the time we pushed in against Wharftown, there were no NPCs acting in support of either side; what resulted was a super laggy, PC vs PC battle, with neither side receiving significant NPC support.Scholar Midnight wrote:
Cordor was able to push so far because of the NPCs that were on their side.
In fact, we waited to move into Wharftown until such a point as the NPC forces had, according to a DM shout, pulled out of the fight entirely.
I understand if you had preferred for there to be an NPC presence inside of Wharftown, but the battle itself was, by and large, a fair one, with neither side receiving significant NPC support in the final resolution. Whether Wharftown deserves to have had an NPC backup advantage during that fight because of where it took place (arguably, they did), is a matter for a separate discussion.
As a final note, I would like to suggest that in future events along these lines that players receive some semblance of advance warning. Talking to people on both sides, most people had not heard about the event until less than an hour after it happened.
DM_Tophat wrote:
Again, my apologies. I crashed at precisely the worst time I could have done.
Mithreas wrote:PC deaths give my life meaning, people.
Heh...someone's never run a LARP mod.P Three wrote: This, however
"At this point Cordor was actually supposed to have been fought back by Wharftown. "
Makes me extremely, extremely uncomfortable. If the ending is pre-scripted, why are we even playing? Moreover, people losing due to lag or crashes happens all the time and is usually filed under WBTHTGA. Why is it different now?
Cortex wrote:A group of people were fighting by the Lighthouse against a 72 AB KD spamming monster, some dying to it. Some not even able to attend to the PvP.
JimjimthePirate wrote:https://www.youtube.com/watch?v=dQHUAJT ... rMusicLove
Celestia Silverarms
Karynn Eldafire