Abyss Faerzress Suggestion

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  • implementing the suggestion is impractical, or too much work for the gain
  • the suggestion is thematically against our design philosophy
  • the suggestion is too detailed/low-level
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BlossomSeason
Posts: 78
Joined: Sat Sep 05, 2015 2:40 pm

Abyss Faerzress Suggestion

Post by BlossomSeason »

Give the Abyss its own wild magic, based upon the Faerzress system, but tailored to the difficulty level and RP theme of the Abyss.

Optional:
  • Make it so that the closest characters are to Chaotic Evil, the more chances they have of getting beneficial effects from the wild magic table of effects (and less chances of getting negative ones).
  • Make it so Abyssal Warlocks are unaffected by the wild magic of the Abyss (their power already comes from there).
  • Make it so divine characters with one of the three Abyssal Powers selected as deity are unaffected by the wild magic of the Abyss, or have a very low chance of getting one of the beneficial effects on each casting.
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