Expanding New Monster Slayed Adventure XP
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Expanding New Monster Slayed Adventure XP
So the current way it works is when you kill the first monster of a certain racial group, example being your first goblinoid, monstrous humanoid, Aberration, ect, you get some adventure xp. My suggestion is to maybe expand this a little to not be classed per racial group, but actual race itself. Being the xp given for the experience of dealing with a certain type of monster should vary between certain monsters. Such as killing a goblin would certainly take more skill and consideration than killing lets say a bugbear, a much bigger, uglier kind of goblin. In turn, the xp bonus given would probably be less, since there's more opportunity to gain the adventure xp. Something to even it out.
"I'm not grim."
~Andrej Cooper
".....Mostly."
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~Andrej Cooper
".....Mostly."
~Also Andrej Cooper