Not what I meant by that at all.Zavandar wrote: Thu Apr 23, 2020 2:53 pmyeah everyone rping being tired every time you cast summon creature from lvl 13 every day you do writs sure does generate a lot of cool storiesStraxus wrote: Thu Apr 23, 2020 2:40 pm Time stop and other spells that are 7th level or higher, should be RPd as precious and highly guarded for the wizard to use when he is most vulnerable.
Just my opinion.
a wonderful and convenient litmus test for bad changes is if pnp is cited to justify them
this isn't pnp. the dynamics are totally different.
Higher level spells are more taxing on a wizard, just as making more powerful magic items drains more xp, and cost more gold.
It is the reason you have to use components for 7th and higher. That is really the only way this drain can (in the game mechanics available) be implemented. What I mean by what I said refers not to RPing that you are worn out after a spell, and need to rest right away, and should avoid all combat situations... that would be silly, and as you said no fun at all.
But there are subtle RP things you can do IG... if you chose to, that would really express the power being channeled by such spells.
Example: even though you have enough components to cast a certain spell, that may deplete your supply, and then you can't use other spells... (at the moment I can only cast 7th level, but I imagine each higher level spell uses more components)
It is something I haven't seen RPd, but I think it could add to the character if it was.
Again, I don't think it is something that could, or even should be enforced. It would be up to the player themselves.
I apologize if my post wasn't clear on that fact.