Rouge Specialty Weapons:
Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator
Rouge Specialty Weapons:
how it reads on the wiki
At level 19, gain +1 AB when using any Rogue Proficiency weapon, except the quarterstaff.
At level 24, gain +1 additional AB when using any Rogue Proficiency weapon, except the quarterstaff.
These bonuses add to a weapon's non-magical Attack Bonus and allow Damage Reduction penetration. (e.g. A +3 AB weapon will become +5, capable of bypassing Stoneskin or Premonition)
I am using +4 enchanted daggers and am a level 23 rouge and 5 shadow dancer and Premonitions DR is still counting.
At level 19, gain +1 AB when using any Rogue Proficiency weapon, except the quarterstaff.
At level 24, gain +1 additional AB when using any Rogue Proficiency weapon, except the quarterstaff.
These bonuses add to a weapon's non-magical Attack Bonus and allow Damage Reduction penetration. (e.g. A +3 AB weapon will become +5, capable of bypassing Stoneskin or Premonition)
I am using +4 enchanted daggers and am a level 23 rouge and 5 shadow dancer and Premonitions DR is still counting.
-
- Arelith Supporter
- Posts: 3295
- Joined: Mon Sep 08, 2014 2:02 am
- Location: Wandering Aimlessly in the Wiki
Re: Rouge Specialty Weapons:
Can you post some combat logs? I thought the same thing was happening with my roguelike character, and when I looked closer, it was a damage shield blocking elemental damage.
The Beginner's Guide to Factions
New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
Re: Rouge Specialty Weapons:
i did not screen cap the combat log but it was not elemental and my damage is reduced by about 30 it seeme hit and miss thou but maybe that is just me burning thru the DR absorption fairly fast
-
- Posts: 194
- Joined: Tue Jun 12, 2018 5:56 pm
Re: Rouge Specialty Weapons:
what it is, is the script adds a +ab temporary stat to correspond to an existing +ab stat. it won't do anything with the enhancement bonus (though, if they change it, maybe they could make it also work with the daggers that give an enhancement vs constructs...)
Re: Rouge Specialty Weapons:
+AB goes through dr
Archnon wrote: I like the idea of slaves and slavery.
-
- Arelith Supporter
- Posts: 3295
- Joined: Mon Sep 08, 2014 2:02 am
- Location: Wandering Aimlessly in the Wiki
Re: Rouge Specialty Weapons:
Rogue AB bonus does go through DR, by adding an AB property that's 1 or 2 higher than the existing one on the weapon. So, a +4 AB weapon would have a +6 AB property added, which would override it. Trust me, I've tested it on some Premo mages and they were none too happy.Halibutthead wrote: Sun Jul 26, 2020 5:56 pm what it is, is the script adds a +ab temporary stat to correspond to an existing +ab stat. it won't do anything with the enhancement bonus (though, if they change it, maybe they could make it also work with the daggers that give an enhancement vs constructs...)
The Beginner's Guide to Factions
New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
-
- Posts: 194
- Joined: Tue Jun 12, 2018 5:56 pm
Re: Rouge Specialty Weapons:
i know how ab and dr works, but afaik +ab doesn't stack with enhancement bonus
Re: Rouge Specialty Weapons:
so if i am reading this right the dead man's cross daggers are worse then the regular adamantine daggers because the dead mans cross will not stack with the rouge ability and only be +4 for damage penetration where as the adamatine daggers will count as +5 ?
-
- Arelith Supporter
- Posts: 3295
- Joined: Mon Sep 08, 2014 2:02 am
- Location: Wandering Aimlessly in the Wiki
Re: Rouge Specialty Weapons:
No, a Dead Man's Cross will definitely get +6. If you can use those, they're the best option. Are you not seeing a +6 AB temporary property on your daggers?Lurko wrote: Sun Jul 26, 2020 7:52 pm so if i am reading this right the dead man's cross daggers are worse then the regular adamantine daggers because the dead mans cross will not stack with the rouge ability and only be +4 for damage penetration where as the adamatine daggers will count as +5 ?
The Beginner's Guide to Factions
New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
Re: Rouge Specialty Weapons:
Unable to replicate, dead man's cross daggers when equipped were given +6 AB.