Make summons a little less silly

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CNS
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Make summons a little less silly

Post by CNS »

This is not a comment on balance or stats in any way, for the purposes of this suggestion I am suggesting no change to any stats

Some of our summoning streams get to frankly ridiculous levels by the end. Pit Fiends, Balors, Ultraloths some of the gate/planar binding spells might be silly too.

While keeping the stats the same we should probably reach a bit lower into the relevant heirarchies of these streams to pull out our top level summons. A greater Demon/Devil/Uguloth is no less fearsome for not being the absolute top of the heirarchy.

When we look at their charactarisation in the lore its hard to believe any of these creatures would answer the call of our playerbase to go for a bit of a grind or help them get some adamantine. And all of them commit to service only through incalcuable cost or ridiculously difficult binding.

There are supposedly only 24 balors in the abyss, yet we might have half that visit the hub one day. Ultraloths are the masters of intrguige, they are the illuminati behind all the conspiricy theories and do mercinary work for gods and yet we can summon them freely.

Just to put into context I'm unsure if FR novels count as canon for arelith, but in one (Spider Queen 6) we have a very powerful character summoning a Klurichir, which is roughly on par with a Balor, perhaps a little lower, and the summoned creature sniffs its nose at the offer of 10,000 souls as payment as derisory.

Again, not a call to nerf or change the power of summons but instead to just reskin them to things that are more likely to reasonably be bound and cowed by the playerbase instead of the faintly ridiculousness of what we have now where people summon the most powerful outsiders to help them in a tournament or chill in the hub.
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Batrachophrenoboocosmomachia
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Joined: Sat Jun 06, 2015 12:11 am

Re: Make summons a little less silly

Post by Batrachophrenoboocosmomachia »

This has been on my to-do list for a while (to reaffirm, for the lore issue, NOT any balance changes). May as well approve, was gonna happen anyway!

Done.

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