Mighty Rage - debuff renewal not working

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Tig3rtron
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Mighty Rage - debuff renewal not working

Post by Tig3rtron »

So I was on PGCC with my Barb character to check on mighty rage update. I noticed that the debuff/ crowd control renewal/ reapplication didn't trigger every 30 sec while I was battling other builds. Upon further inspection, It actually didn't trigger at all while I was paralyzed/ stunned. Just wanted to post this bug to forums to keep the server aware. :) Hopefully this helps.
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garrbear758
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Re: Mighty Rage - debuff renewal not working

Post by garrbear758 »

I'll look into this, thanks.
You've done it [Garrbear], you've kicked the winemom nest. -Redacted
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Nurel
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Re: Mighty Rage - debuff renewal not working

Post by Nurel »

I picked mighty rage at 21 on my barb on ARE, I noticed the CC removal did not trigger when I got stunned by Manfred in his mansion

edit: I was already raging when the stun occured, so I expected the stun be removed within a 30sec interval while the rage was active. This did not occur. I did not get the chance to test this with any movement impairing effects since I had FoM on.

Will test further with other types of CC
becherak
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Re: Mighty Rage - debuff renewal not working

Post by becherak »

Works fine for me, 30 seconds is looong, and keep in mind you don't get to control when you get CCed, so if you unlucky, you always get disabled right after the tick, so you get to wait 24+ seconds. Sometimes the timing is so clutch that you pretty much immune to stuff because it gets removed instantly. I like it.
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Nurel
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Re: Mighty Rage - debuff renewal not working

Post by Nurel »

becherak wrote: Mon Apr 26, 2021 11:53 am Works fine for me, 30 seconds is looong, and keep in mind you don't get to control when you get CCed, so if you unlucky, you always get disabled right after the tick, so you get to wait 24+ seconds. Sometimes the timing is so clutch that you pretty much immune to stuff because it gets removed instantly. I like it.
does it work on mind affecting CC (stun) as well as on movement impairing effects (paralyze, bigby etc)?
becherak
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Re: Mighty Rage - debuff renewal not working

Post by becherak »

I am not exactly sure what it works on. I just see it removing stuff. I would need to experiment with it.

I know that the rage activation removes everything except poison/disease (just the effects, not the penalties), level drain and daze. Daze prevents you from using the rage, so gotta use potion instead.

You can even bust out of petrification.

Edit: I expect the tick removal is the same effect that triggers on rage activation. I have seen the tick remove slow, stuns from what I remmember, I think it removes bigbies, but not sure now.
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Nurel
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Re: Mighty Rage - debuff renewal not working

Post by Nurel »

OK thank you for the feed back, I will test it more as well and post
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Nurel
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Re: Mighty Rage - debuff renewal not working

Post by Nurel »

OK after a few days of testing, I've deduced that Mind Affecting CCs do not break on the mighty rage timer, these include Stun and Daze. I mainly tested this on the bullettes of the minmir lower caverns (daze), and on ravenous ghouls in Manfred's mansion (stun).

Stun and daze is removed properly when I enter rage while affected, so this works fine, its only the timed re-application of the CC removal which does not work for these debuffs

Movement impairing effects such as slow DO get removed without problems both on start of rage and on timer.
Note: I am shield dwarf on lvl 24
Twohand
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Re: Mighty Rage - debuff renewal not working

Post by Twohand »

This is still an issue. Debuffs are cleared when triggering rage, but the restoration effect doesn't reapply every 30 seconds (only the first 30 seconds, however) as is intended, according to the wiki. I've also noticed it doesn't clear Level Drain, is that intended?
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