No Fade During Rest - Leave It As Is?
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No Fade During Rest - Leave It As Is?
This isn't an intended change, really.
But I must say, I really like that the screen does not fade out during Rest anymore.
Originally there was a super obnoxious sleeping sound, which I'm very glad is gone.
But even after the fade out to a black screen remains. What does this imply? Are we supposed to imagine our character going to sleep for eight minutes? Because that's not how anyone RPs it in my experience. People take the opportunity of "rest" to RP their characters stretching, going over their bookmarks, tying their boots, sharpening their swords, or whatever. But it is never an emote implying that they're taking a nap for a few minutes, or however long it would RPly be to calculate the time it takes to rest into RL time.
I would like to see this change simply remain.
Do not bring back the fade out to black when resting. Our characters aren't going to sleep, so why fade the screen?
What are your guys' thoughts on this?
But I must say, I really like that the screen does not fade out during Rest anymore.
Originally there was a super obnoxious sleeping sound, which I'm very glad is gone.
But even after the fade out to a black screen remains. What does this imply? Are we supposed to imagine our character going to sleep for eight minutes? Because that's not how anyone RPs it in my experience. People take the opportunity of "rest" to RP their characters stretching, going over their bookmarks, tying their boots, sharpening their swords, or whatever. But it is never an emote implying that they're taking a nap for a few minutes, or however long it would RPly be to calculate the time it takes to rest into RL time.
I would like to see this change simply remain.
Do not bring back the fade out to black when resting. Our characters aren't going to sleep, so why fade the screen?
What are your guys' thoughts on this?
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Re: No Fade During Rest - Leave It As Is?
I personally found the change refreshing for some reason
But i believe the fade tl black is to hide potential ambushes in wilderness rest areas Iirc and wed see the creatures spawn in if the FtB wasnt there
But i believe the fade tl black is to hide potential ambushes in wilderness rest areas Iirc and wed see the creatures spawn in if the FtB wasnt there
Re: No Fade During Rest - Leave It As Is?
+1 for leave-as-is for reasons mentioned.
Re: No Fade During Rest - Leave It As Is?
I really prefer the no fade rest as well. I concur in leaving it as it is. The black screen literally added nothing but confusion.
Re: No Fade During Rest - Leave It As Is?
Yea keep it as it is, you can still type and emote whilst you can see what's going on. No one is pretending to sleep for a few minutes IG.
Re: No Fade During Rest - Leave It As Is?
Of we have to sit down every 20 minutes it could at least be less jarring and silly. Keep as is pls.
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Re: No Fade During Rest - Leave It As Is?
The fact we will be having to rest more frequently with the upcoming time changes (in current advertised implementation) means this will become more annoying and more apparent than ever. Hard agree.
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Re: No Fade During Rest - Leave It As Is?
Keeping it off would be nice. Though the loading screens fading in and out like they used to would be welcome! It was a fast fade.
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Ayiesha Dahyarif
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Re: No Fade During Rest - Leave It As Is?
Another +1 to leaving the rest as default. The tactical merits of the blindness are so small compared to how much nicer it is not to have your RP interrupted.
Re: No Fade During Rest - Leave It As Is?
Ambushes spawn as you wake up at the end of the rest, otherwise they'd perceive and attack you mid rest. So this isn't it either!Shrouded Wanderer wrote: Sun Mar 14, 2021 7:15 pm I personally found the change refreshing for some reason
But i believe the fade tl black is to hide potential ambushes in wilderness rest areas Iirc and wed see the creatures spawn in if the FtB wasnt there
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Re: No Fade During Rest - Leave It As Is?
I like how it is now. Definitely a nice, small quality of life change.
Myryn Blightscar
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Re: No Fade During Rest - Leave It As Is?
I, for a while, thought it's intentional until a friend told me the script is simply broken...
I am very much in favor of leaving it as is. I really love typing resting emotes *while* I rest. And also it helps keeping up with the chat in a crowded screen... and really a bunch more reasons to leave it as. I cannot think of a single reason why the screen has to go black when we rest.
I am very much in favor of leaving it as is. I really love typing resting emotes *while* I rest. And also it helps keeping up with the chat in a crowded screen... and really a bunch more reasons to leave it as. I cannot think of a single reason why the screen has to go black when we rest.
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Re: No Fade During Rest - Leave It As Is?
Following the sentiment of this thread, though it would be cool to have your screen fade in after you log into your character.
Re: No Fade During Rest - Leave It As Is?
I disagree. The fade to black allows for more opportunities of RP, than the other way around.
Leaving it as it is, I am sure it will be abused by other players to get out of situations they got them selves in.
The fade to black is good, because it actually leaves the character vulnerable for real, without being able to meta game your self out of it.
Leaving it as it is, I am sure it will be abused by other players to get out of situations they got them selves in.
The fade to black is good, because it actually leaves the character vulnerable for real, without being able to meta game your self out of it.
Re: No Fade During Rest - Leave It As Is?
You're not allowed to straight kill people while they're resting or something so I don't know exactly what you mean by RP opportunities or vulnerability.Auki wrote: Mon Mar 15, 2021 12:40 pm I disagree. The fade to black allows for more opportunities of RP, than the other way around.
Leaving it as it is, I am sure it will be abused by other players to get out of situations they got them selves in.
The fade to black is good, because it actually leaves the character vulnerable for real, without being able to meta game your self out of it.
Resting often has to be done in front of other people simply because you might die mid conversation if you don't - that's often why resting isn't usually (or actually ever) role played as sleeping or even closing one's eyes.
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Re: No Fade During Rest - Leave It As Is?
I think ganking someone who hits the R button is more meta than getting a forewarning of the gank coming and not being stuck behind a slowly fading black screen as your character gets savaged.Auki wrote: Mon Mar 15, 2021 12:40 pm I disagree. The fade to black allows for more opportunities of RP, than the other way around.
Leaving it as it is, I am sure it will be abused by other players to get out of situations they got them selves in.
The fade to black is good, because it actually leaves the character vulnerable for real, without being able to meta game your self out of it.
Besides, the only ones who could conceivably do this without breaking the rules are assassins unless someone literally rests in front of you after hostile RP has been done and hostile status has been set.
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Re: No Fade During Rest - Leave It As Is?
I believe that it's better to let players roleplay out their own character's vulnerabilities. Someone's screen turning black and thusly literally preventing them from seeing what they are typing ( unless they are a pro-gamer like me ) so that a weaponmaster/mage/rogue/barbarian/you name it can park themselves next to you with their weapons drawn out and go "HEH COUGHT YOU WITH YOUR PANTS DOWN EH?" once you're 'awake', and considering the 'rest' system makes no Snug a Slug sense IC to begin with ( which is why most people roleplay they are fixing their boots during it or something), is one of the most abusive 'roleplay opportunities' one can think of, which I find ironic considering you mention being concerned about it being easy to abuse.
Re: No Fade During Rest - Leave It As Is?
I feel like there is some room for improvement and maybe a middle ground. I like the idea of your character being left vulnerable a bit. I think there is value in it. But it often comes at the expense of RP. Be nice to have a short-rest, long-rest system.
Short rests would cause you to sit and recover some fatigue. It could be done in armor. This would be amazing for those long meetings or for standing around an rp location. You can still talk during short rests, but nothing else. Be especially good if you could do it in a chair. It would only recover your fatigue meter up to a certain percent based on how many ticks since your last long rest. Forcing you eventually to do a long rest.
Long rests would take longer and black your screen. It would come with a different emote, maybe lying down. It would restore sobriety and all the use/day items, abilities, and spells. If you were in the wild, it would almost always evoke an attack. If you were in public and lay down for a nap, people could actually raz you for it through RP. I think no sleeping in the hub/halls/streets/etc. would be a totally acceptable call RP wise.
I'm sure this would be a nightmare to program, but I think might provide some realism to the world of, "I'm stumbling drunk, oh, i have to tie my shoes, now i have all my spells back and I'm sober, yay magic shoelaces"
Short rests would cause you to sit and recover some fatigue. It could be done in armor. This would be amazing for those long meetings or for standing around an rp location. You can still talk during short rests, but nothing else. Be especially good if you could do it in a chair. It would only recover your fatigue meter up to a certain percent based on how many ticks since your last long rest. Forcing you eventually to do a long rest.
Long rests would take longer and black your screen. It would come with a different emote, maybe lying down. It would restore sobriety and all the use/day items, abilities, and spells. If you were in the wild, it would almost always evoke an attack. If you were in public and lay down for a nap, people could actually raz you for it through RP. I think no sleeping in the hub/halls/streets/etc. would be a totally acceptable call RP wise.
I'm sure this would be a nightmare to program, but I think might provide some realism to the world of, "I'm stumbling drunk, oh, i have to tie my shoes, now i have all my spells back and I'm sober, yay magic shoelaces"
Re: No Fade During Rest - Leave It As Is?
I would hate to loose this too.Archnon wrote: Mon Mar 15, 2021 3:15 pm I like the idea of your character being left vulnerable a bit.
Re: No Fade During Rest - Leave It As Is?
You're still vulnerable as you're without your buffs at the end.
If the server had the dial turned further to the "PvP" side of RP-PvP maybe, but as is I think the black screen detracts from situations like needing to rest mid RP far more than it creates opportunities that are within the server rules.
If the server had the dial turned further to the "PvP" side of RP-PvP maybe, but as is I think the black screen detracts from situations like needing to rest mid RP far more than it creates opportunities that are within the server rules.
Re: No Fade During Rest - Leave It As Is?
There's something incredibly creepy when someone shows up in front of you when the screen returns from black.
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Re: No Fade During Rest - Leave It As Is?
I've no feelings either way, though if I were to offer an idea - maybe it should fade to black for all races, but not for elves. As Elves techcnially don't sleep, they revere.
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Re: No Fade During Rest - Leave It As Is?
And thus PC elves get yet another talking point to be smug about in IC RPThe GrumpyCat wrote: Mon Mar 15, 2021 11:35 pm I've no feelings either way, though if I were to offer an idea - maybe it should fade to black for all races, but not for elves. As Elves techcnially don't sleep, they revere.

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Re: No Fade During Rest - Leave It As Is?
Whilst I can see the logic here on the elf part, it would be madness for anyone to be actually going to sleep in a dungeon mid-raid, from a RP perspectiveThe GrumpyCat wrote: Mon Mar 15, 2021 11:35 pm I've no feelings either way, though if I were to offer an idea - maybe it should fade to black for all races, but not for elves. As Elves techcnially don't sleep, they revere.
Lemme just sleep for 15 mins before we bust into the boss’ chamber!
Re: No Fade During Rest - Leave It As Is?
I'm definitely leaning towards leaving this as it is now.
To perceive it as actual 'sleep' is a bit absurd, in the setting, and given the duration. We can leave actual 'sleep' for when the character logs off.
Let's just consider this 'rest a moment', which is all it really is.
As for whatever elves do in place of sleep - what their characters do when not logged in is their own business.
To perceive it as actual 'sleep' is a bit absurd, in the setting, and given the duration. We can leave actual 'sleep' for when the character logs off.
Let's just consider this 'rest a moment', which is all it really is.
As for whatever elves do in place of sleep - what their characters do when not logged in is their own business.