'Other' Ranger Feats

Moderators: Active Admins, Forum Moderators, Active DMs, Contributors, Area Developers, Artist/Animator

Post Reply
User avatar
Skibbles
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 1289
Joined: Sun Jun 07, 2015 6:25 am

'Other' Ranger Feats

Post by Skibbles »

I'm not sure if this is an actual bug report or a question but I was wondering if these other feats and features were also intended to be added or didn't make it through the testing phase for balance purposes, etc.
Update Thread wrote:RANGER

Gains +3 Caster Level vs dispels at level 21. (Subject to change)

Gains 1/2 Ranger level to climb checks in natural areas.

Use Poison added at level 3.

Nature Sense added at level 16.
I hesitated asking this question just because the wording in the actual 'going live' update only mentioned Ranger feats and these features might not technically qualify as feats in the usual sense so...

Anyway. My ranger doesn't have things like use poison or nature sense (assuming they'd show up on the char sheet) so I'm not sure they are working. If they weren't intended then all is well!

If use poison is going to be a feature it doesn't seem to stack with blade thirst when I checked a few days ago.
Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.

So we're very much on track.
User avatar
Watchful Glare
Posts: 304
Joined: Sun Mar 08, 2020 6:55 pm

Re: 'Other' Ranger Feats

Post by Watchful Glare »

Skibbles wrote: Mon Mar 22, 2021 9:25 am I'm not sure if this is an actual bug report or a question but I was wondering if these other feats and features were also intended to be added or didn't make it through the testing phase for balance purposes, etc.
Update Thread wrote:RANGER

Gains +3 Caster Level vs dispels at level 21. (Subject to change)

Gains 1/2 Ranger level to climb checks in natural areas.

Use Poison added at level 3.

Nature Sense added at level 16.
I hesitated asking this question just because the wording in the actual 'going live' update only mentioned Ranger feats and these features might not technically qualify as feats in the usual sense so...

Anyway. My ranger doesn't have things like use poison or nature sense (assuming they'd show up on the char sheet) so I'm not sure they are working. If they weren't intended then all is well!

If use poison is going to be a feature it doesn't seem to stack with blade thirst when I checked a few days ago.
Can confirm it doesn't either for my characters; I'll check if there's a difference between the character sheet and the combat log however
Biz here was a constant subliminal hum, and death the accepted punishment for laziness, carelessness, lack of grace, the failure to heed the demands of an intricate protocol.
User avatar
garrbear758
Posts: 1521
Joined: Tue Jun 26, 2018 4:20 am

Re: 'Other' Ranger Feats

Post by garrbear758 »

You currently would have to relevel to get the feats. I can make another update to manually add them to those who don't desire to relevel.
You've done it [Garrbear], you've kicked the winemom nest. -Redacted
User avatar
Oaks
Posts: 43
Joined: Sun Aug 25, 2019 9:43 am

Re: 'Other' Ranger Feats

Post by Oaks »

That would be neat.
The old that is strong does not wither
Deep roots are not reached by the frost
User avatar
garrbear758
Posts: 1521
Joined: Tue Jun 26, 2018 4:20 am

Re: 'Other' Ranger Feats

Post by garrbear758 »

Fix submitted. It might be a day or two before it makes it live.
You've done it [Garrbear], you've kicked the winemom nest. -Redacted
User avatar
Skibbles
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 1289
Joined: Sun Jun 07, 2015 6:25 am

Re: 'Other' Ranger Feats

Post by Skibbles »

garrbear758 wrote: Mon Mar 22, 2021 8:41 pm You currently would have to relevel to get the feats. I can make another update to manually add them to those who don't desire to relevel.
I did do a relevel when it originally came down the pipeline, but I didn't do the second relevel so I popped on just now and went through the second relevel and this time the feats applied! Hooray!

Poison still doesn't seem to be applying to blade thirsted weapons, however. I'm not sure if this is a bug or an either/or feature since blade thirst might be taking up an 'on hit: unique power' slot.

For the sake of clarity: is the climb bonus and dispel resistance live too?

Thank you Garrbear!
Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.

So we're very much on track.
User avatar
garrbear758
Posts: 1521
Joined: Tue Jun 26, 2018 4:20 am

Re: 'Other' Ranger Feats

Post by garrbear758 »

Everything is live except the bug fixes I submitted today for blood lust and dual wield mastery, and the fix for this topic so you don’t have to relevel if you don’t want to
You've done it [Garrbear], you've kicked the winemom nest. -Redacted
Post Reply