Sailing: Like Regular Skill Checks

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Scurvy Cur
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Sailing: Like Regular Skill Checks

Post by Scurvy Cur »

Action Replay wrote:- All Sail Skill checks are transparent and will be displayed in your console showing your roll and the DC using the Ship Mechanics. Like regular skill checks rolling 1 is a critical failure, 20 critical success.
Thank you for getting the sail skill system up and running so quickly after the major update that introduced it.

I have exceedingly minor nitpick. NWN skills in general do not treat 1s as auto success or auto failure (nor are they treated that way in 3.x). Whether it's a good idea for sailing to work this way, I have absolutely no opinion on, but if the reason for automatic success and failure is consistency with other skill checks, maybe reconsider.

For reference: https://nwn.fandom.com/wiki/Skill_check

Nitro
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Joined: Mon Sep 08, 2014 7:04 pm

Re: Sailing: Like Regular Skill Checks

Post by Nitro »

Less of a nitpick for me and more of an irritation. Arbitrarily failing 1 in 20 times for no reason is pretty frustrating. You can have the highest skill in the world and still screw up with no recourse because the dice gods deemed it was your time. It would be less annoying if sailing was also covered by skill mastery, like craft skills are.
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ActionReplay
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Re: Sailing: Like Regular Skill Checks

Post by ActionReplay »

Yeah you're right. I must've had a brain fart or something. I'll update it when we get some feedback and do it all in a chunk.
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