Now that spells/wards/cooldowns carry over from server to server...
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Now that spells/wards/cooldowns carry over from server to server...
Can the same be done with disguises? This would be really handy in the event that we have to transition to another server with others while under a disguise, particularly if someone is frequently swapping from disguise to disguise on the regular.
I'm often times finding myself transitioning back to a server where I'll be pulled into a different disguise I was wearing at the time I was in that particular server instance.
What this forces me to do, is undisguise myself to remove the disguise, and then have to wait a few seconds before I can re-disguise myself, creating an awkward instance where other aliases/even true alias can be revealed.
I'm often times finding myself transitioning back to a server where I'll be pulled into a different disguise I was wearing at the time I was in that particular server instance.
What this forces me to do, is undisguise myself to remove the disguise, and then have to wait a few seconds before I can re-disguise myself, creating an awkward instance where other aliases/even true alias can be revealed.
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Re: Now that spells/wards/cooldowns carry over from server to server...
Isn't this already the case? It works that way for me.
Re: Now that spells/wards/cooldowns carry over from server to server...
If you change your playername a lot, that's likely linked to why, since disguises, location, other things are tied into the playername.
I exist to describe the world around us.
Akorae - Traveling to find happiness.
Yrsa Hakondottir - returned to Ruathym
Xifali'ae - sleeping with the fishies
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Reena Welkins - dead
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Re: Now that spells/wards/cooldowns carry over from server to server...
It does if you use a disguise on one server then move to another server. However, if you change your disguise on the new server then go back to the original server your new disguise won't stick.In Sorrow We Trust wrote: Tue Jun 01, 2021 6:26 am Isn't this already the case? It works that way for me.
Re: Now that spells/wards/cooldowns carry over from server to server...
It does, but it does not appear to be 'persistent' if that makes sense to take into account a person might be changing their disguises very often, and may be changing their player sign-in names as well to help prevent meta-gaming.In Sorrow We Trust wrote: Tue Jun 01, 2021 6:26 am Isn't this already the case? It works that way for me.
As someone who changes disguises very often, living in disguises really, it becomes awkward or strange when you transition to another server and find you're under a different disguise. It's tricky.
That being said,
I think I'd like to piggyback this thread and see if it would be possible to make it an option to switch from one disguise, immediately to another, without having to 'undisguise' yourself? At least, make this an option if you have a high enough amount of bluff or perform? Like command, -disguise_change
This would be extremely handy, so you can for example, go from being disguised as an "Archer" for example, and then to another, relevant disguise once you have identified yourself as something/someone else.
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I.E - "Archer" says, "Hello, I am John."
-disguise_change John
"John" says, "It is nice to meet you."
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