Bug in the sail!

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zanock

Bug in the sail!

Post by zanock »

Hello guys, last night I was sailing with my crew in the dauntless of sencliff, and in all 24 hours of the rent of the boat we never move out of the square of sencliff, we put the direction to go to the south or southwest and nothing.
zanock

Re: Bug in the sail!

Post by zanock »

By the way, the bug still active, we have a lot of time in the same square of senfliff
magistrasa
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Re: Bug in the sail!

Post by magistrasa »

Yesterday I went sailing with someone, intending to go from Westcliff to Guldorand proper. I think we were on that ship for almost two hours. I never interacted with the ship itself, but it wasn't until we got into the skiff to visit one of the 12 sandbars we passed by while going nowhere that the ship appeared to reset itself and finally take us to our destination. I didn't save any logs unfortunately.

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FallenDabus
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Re: Bug in the sail!

Post by FallenDabus »

Did any of you interact with the rigging object of the ship to set the sails from "lowered" to "full"? As ships now start with lowered sails, meaning 5% of travel speed until you put them at "half-mast" for 50% speed or "full sails" for 100% speed.
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magistrasa
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Re: Bug in the sail!

Post by magistrasa »

.......I think, in my specific case, we did not. So I now feel pretty silly about that. Can't speak towards OP though!

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helitron
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Re: Bug in the sail!

Post by helitron »

Yeah. It’s a new change that sets them to low as soon as you dock. Then you travel by 5% speed.
Can always check -ship stats to see if your speed is at max 100%

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ActionReplay
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Re: Bug in the sail!

Post by ActionReplay »

Please try again with full sails. Its lowered by default and swaps to lowered sails whenever engaging an encounter or going to port. 5% is really quite slow and yeah it may take a good while to move in that speed.
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