Familiar summon cooldown.
Posted: Tue Dec 21, 2021 7:49 pm
It feels like 10 minute cooldown is not really justified when the unsummoned familiar was completely unhurt.
Basically, if your character is carrying a mouse with him/her, it doesn't make much sense that taking it out again requires ten minutes wait.
I think it woudl be better if 10 minute cooldown only applied if the familiar was killed. And if it was not killed, a cooldown should shorter, for example 1 turn or 5 rounds. Obviously in this scenario any negative effects and damage familiar had should be reapplied when it is summoned again.
Alternatively, 10 minute cooldown could be applied when familiar is not at full health or has negative statuses....
Basically, if your character is carrying a mouse with him/her, it doesn't make much sense that taking it out again requires ten minutes wait.
I think it woudl be better if 10 minute cooldown only applied if the familiar was killed. And if it was not killed, a cooldown should shorter, for example 1 turn or 5 rounds. Obviously in this scenario any negative effects and damage familiar had should be reapplied when it is summoned again.
Alternatively, 10 minute cooldown could be applied when familiar is not at full health or has negative statuses....