Arcane Marauder Spellsword Path

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Apothys
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Arcane Marauder Spellsword Path

Post by Apothys »

First - Arcane Marauders feel great to level, play and role play. Much kudos to this paths creator.

I did wonder about the free feat of power attack you get at like 21st level. At first I was confused, then realised it could be used to get overwhelming critical with the addition of a number of other feats. Was that its intention?

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Kalopsia
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Re: Arcane Marauder Spellsword Path

Post by Kalopsia »

Thanks, glad you like the class! :)
The feat is more of a flavor choice as the Arcane Marauder path is based on a prestige class that typically gets it at level 1. I didn't want to enable potentially problematic divine builds, that's why it is granted at level 21 and not earlier.
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Re: Arcane Marauder Spellsword Path

Post by malcolm_mountainslayer »

Kalopsia wrote: Wed Feb 02, 2022 10:25 am Thanks, glad you like the class! :)
The feat is more of a flavor choice as the Arcane Marauder path is based on a prestige class that typically gets it at level 1. I didn't want to enable potentially problematic divine builds, that's why it is granted at level 21 and not earlier.
The causal, not full pvp optimal, QoL causal people are more or less being taunted about not getting pre epic cleave with it.
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Scylon
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Re: Arcane Marauder Spellsword Path

Post by Scylon »

Level 8 - cleave for free please :P
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Re: Arcane Marauder Spellsword Path

Post by AstralUniverse »

Power attack is pretty cool and even useful in pvp for Marauder sometimes. Nice extra small boon.
KriegEternal wrote:

Their really missing mords and some minor flavor things.

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