Random Event Placeables Blocking Hatch (Diving Bell)

Bugs relating to the other areas of Arelith, includes old topics.


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Aeribelle
Posts: 32
Joined: Sat Mar 06, 2021 9:34 pm

Random Event Placeables Blocking Hatch (Diving Bell)

Post by Aeribelle »

Description
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Bad placements of "Randomized events". I've encountered it quite a few times where the randomized event placeables are poorly placed. Blocking either access to their own rewards (this example has 3 sunken chests that are within the ship, and unaccessable), or access to portions of the map and placeables.... but in this instance it occurred the worst, it even zoned off the entry to the diving bell, and was caused me to get stuck on exiting the Diving Bell. "Make safe" placed me outside the diving bells entry zone, so was unable to click on the hatch to re-enter the bell. Caused me to be stuck in the area with no exit (luckily I have teleport so was able to exit after an hour of waiting for DM assistance with no luck),, but had to abandon the ship temporarily causing the diving bell to be destroyed.

Overall disappointing because its just caused by the placeables being set randomly on randomly chosen maps and causes problems on specific tiles.

Steps to reproduce
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Dive enough to have it occur

Expected result
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Better placements

Actual result
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Completely blocked pathes and event placeables


Screenshot(s)
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Image


Which Server(s)?
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Surface

Gaming Platform(s)?
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PC
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